protected override void OnInspectorDefaultGUI()
        {
            base.OnInspectorDefaultGUI();

            GUI.enabled = !EditorApplication.isPlaying;

            GUILayout.BeginHorizontal();
            EnumPopup(Target.Mode, out Target.Mode, "Load Mode");
            GUILayout.EndHorizontal();

            if (Target.Mode == ResourceLoadMode.Resource)
            {
                GUILayout.BeginHorizontal();
                if (GUILayout.Button("Resources Folder View", EditorGlobalTools.Styles.LargeButton))
                {
                    ResourcesFolderViewWindow window = EditorWindow.GetWindow <ResourcesFolderViewWindow>();
                    window.titleContent.image = EditorGUIUtility.IconContent("ViewToolOrbit").image;
                    window.titleContent.text  = "Resources Folder View";
                    window.position           = new Rect(200, 200, 400, 400);
                    window.Init();
                    window.Show();
                }
                GUILayout.EndHorizontal();
            }
            else if (Target.Mode == ResourceLoadMode.AssetBundle)
            {
                GUILayout.BeginHorizontal();
                TextField(Target.AssetBundleManifestName, out Target.AssetBundleManifestName, "Manifest Name");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                Toggle(Target.IsEditorMode, out Target.IsEditorMode, "Editor Mode");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                Toggle(Target.IsCacheAssetBundle, out Target.IsCacheAssetBundle, "Cache AssetBundle");
                GUILayout.EndHorizontal();
            }

            GUI.enabled = true;
        }
Пример #2
0
        protected override void OnInspectorDefaultGUI()
        {
            base.OnInspectorDefaultGUI();

            GUILayout.BeginHorizontal();
            EditorGUILayout.HelpBox("Resource Manager, Manage all resource loading and unloading!", MessageType.Info);
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            EnumPopup(Target.Mode, out Target.Mode, "Load Mode");
            GUILayout.EndHorizontal();

            if (Target.Mode == ResourceLoadMode.Resource)
            {
                GUILayout.BeginHorizontal();
                if (GUILayout.Button("Resources Folder View", EditorGlobalTools.Styles.LargeButton))
                {
                    ResourcesFolderViewWindow window = EditorWindow.GetWindow <ResourcesFolderViewWindow>();
                    window.titleContent      = EditorGUIUtility.IconContent("ViewToolOrbit");
                    window.titleContent.text = "Resources Folder View";
                    window.position          = new Rect(200, 200, 400, 400);
                    window.Init();
                    window.Show();
                }
                GUILayout.EndHorizontal();
            }
            else if (Target.Mode == ResourceLoadMode.AssetBundle)
            {
                GUILayout.BeginHorizontal();
                TextField(Target.AssetBundleManifestName, out Target.AssetBundleManifestName, "Manifest Name");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                Toggle(Target.IsEditorMode, out Target.IsEditorMode, "Editor Mode");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                Toggle(Target.IsCacheAssetBundle, out Target.IsCacheAssetBundle, "Cache AssetBundle");
                GUILayout.EndHorizontal();
            }
        }
        public override void OnInspectorGUI()
        {
            GUILayout.BeginHorizontal();
            EditorGUILayout.HelpBox("Resource Manager, Manage all resource loading and unloading!", MessageType.Info);
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            ResourceMode mode = (ResourceMode)EditorGUILayout.EnumPopup("Load Mode", _target.Mode);

            if (mode != _target.Mode)
            {
                Undo.RecordObject(target, "Set Load Mode");
                _target.Mode = mode;
                HasChanged();
            }
            GUILayout.EndHorizontal();

            if (_target.Mode == ResourceMode.Resource)
            {
                GUILayout.BeginHorizontal();
                if (GUILayout.Button("Resources Folder View", "LargeButton"))
                {
                    ResourcesFolderViewWindow window = EditorWindow.GetWindow <ResourcesFolderViewWindow>();
                    window.titleContent.text = "Resources Folder View";
                    window.position          = new Rect(200, 200, 400, 400);
                    window.Init();
                    window.Show();
                }
                GUILayout.EndHorizontal();
            }
            if (_target.Mode == ResourceMode.AssetBundle)
            {
                GUILayout.BeginHorizontal();
                Toggle(_target.IsCacheAssetBundle, out _target.IsCacheAssetBundle, "Cache AssetBundle");
                GUILayout.EndHorizontal();
            }
        }