public SetHexString ( int index, string value ) : void | ||
index | int | Byte index. |
value | string | The hex string to be added. |
Результат | void |
private static void GetFloat64(XmlNode node, GXDLMSXmlSettings s) { GXByteBuffer bb = new GXByteBuffer(); bb.SetHexString(GetValue(node, s)); GXCommon.SetData(s.settings, s.data, DataType.Float64, bb.GetDouble()); }
private static void GetOctetString(XmlNode node, GXDLMSXmlSettings s) { GXByteBuffer bb = new GXByteBuffer(); bb.SetHexString(GetValue(node, s)); GXCommon.SetData(s.settings, s.data, DataType.OctetString, bb.Array()); }