public Functions(GunGame plugin) { this.GunGame = plugin; Functions.singleton = this; }
public EventsHandler(GunGame plugin) => this.plugin = plugin;
public override void OnEnable() { singleton = this; this.Info(this.Details.name + " v." + this.Details.version + " has been enabled."); }
public Functions(GunGame plugin) => this.plugin = plugin;
public GunGameCommand(GunGame plugin) => this.plugin = plugin;