protected void OnDestroy(object o, DestroyEventArgs args) { _TaskQueue.Dispose (); _LogQueue.Dispose (); _ProgressQueue.Dispose (); Application.Quit (); }
protected void OnDestroyEvent(object sender, DestroyEventArgs a) { Application.Quit(); a.RetVal = true; Environment.Exit(-1); }
protected virtual void OnDestroyEvent(object o, Gtk.DestroyEventArgs args) { }
protected virtual void OnDestroyEvent(object o, Gtk.DestroyEventArgs args) { player.Dispose(); }
protected void OnDestroyEvent (object sender, DestroyEventArgs a) { Cleanup(); }
protected void Lastclicktowin(object o, DestroyEventArgs args) { throw new NotImplementedException (); }