Пример #1
0
        //Constructors
        public Map(int[, ][,] mapIntArry)
        {
            /*
             *  the outer 2d array is an array of submaps
             *  the inner 2d arrays are arrays of blocks, which are the individual submaps
             */

            map = new SubMap[mapIntArry.GetLength(0), mapIntArry.GetLength(1)];

            for (int i = 0; i < mapIntArry.GetLength(0); i++)
            {
                for (int j = 0; j < mapIntArry.GetLength(1); j++)
                {
                    /*This section makes the submaps and adds them to the map 2d array
                     * /*****************************************************************/
                    int[,] subMapIntArry = new int [mapIntArry[i, j].GetLength(0), mapIntArry[i, j].GetLength(1)];
                    for (int k = 0; k < mapIntArry[i, j].GetLength(0); k++)
                    {
                        for (int l = 0; l < mapIntArry[i, j].GetLength(1); l++)
                        {
                            subMapIntArry[k, l] = mapIntArry[i, j][k, l];
                        }
                    }
                    map[i, j] = new SubMap(subMapIntArry, i * 10 + j);
                }
            }

            currentSubMap = map[0, 0];
        }
Пример #2
0
        //Methods

        /// <summary>
        /// Sets the current subamp to a new one
        /// </summary>
        /// <param name="mapIndex">2 digit number, first digit is the row, second digit is the col</param>
        public void SetCurrentSubmap(int mapIndex)
        {
            if ((mapIndex / 10 >= 0 || mapIndex / 10 < MapRows) && (mapIndex % 10 >= 0 || mapIndex % 10 < MapColumns))
            {
                currentSubMap = map[mapIndex / 10, mapIndex % 10];
            }
            else
            {
                throw new IndexOutOfRangeException();
            }
        }