/*
         * start: 6:38pm
         *
         * Need to write efficient interval algorithm
         * No time out
         * source code reference:
         * 1. http://xiaoyaoworm.com/blog/2016/06/27/%E6%96%B0leetcode56-merge-intervals/
         * 2. http://juliachencoding.blogspot.ca/2016/07/leetcode-56-merge-intervals.html
         *
         * end: 7:07
         * walk through the code
         */
        private static long increment(IList <Tuple <int, int> > intervals)
        {
            Tuple <int, int>[]            sorted     = intervals.ToArray();
            IComparer <Tuple <int, int> > myComparer = new MyComparer();

            Array.Sort(sorted, myComparer);
            //Array.Reverse(arr);

            Tuple <int, int> curr = sorted[0];
            long             sum  = 0;

            for (int i = 1; i < sorted.Length; i++)
            {
                Tuple <int, int> runner = sorted[i];

                if (curr.Item2 < runner.Item1)
                {
                    sum += curr.Item2 - curr.Item1 + 1;
                    curr = runner;
                }

                int start = curr.Item1;
                int end   = Math.Max(curr.Item2, runner.Item2);

                curr = new Tuple <int, int>(start, end);
            }

            // edge case:
            sum += curr.Item2 - curr.Item1 + 1;

            return(sum);
        }
Пример #2
0
        /*
         * train tracks on same row
         * - merge intervals - train track stands for one interval
         * - sort train tracks by start column
         * - the array is based on start index 1 not 0
         * Add all cells taken by train tracks on the same row.
         */
        private static long SumCellsTakenByTrainTracksForSameRow(IList <Tuple <int, int> > trainTrackOnSameRow)
        {
            var trainTracks = trainTrackOnSameRow.ToArray();
            IComparer <Tuple <int, int> > myComparer = new MyComparer();

            Array.Sort(trainTracks, myComparer);

            var  previous = trainTracks[0];
            long cellsTakensByTrainTracks = 0;

            for (int i = 1; i < trainTracks.Length; i++)
            {
                var current = trainTracks[i];

                // no overlap
                if (previous.Item2 < current.Item1)
                {
                    cellsTakensByTrainTracks += previous.Item2 - previous.Item1 + 1;
                    previous = current;
                }

                // reset the previous
                int start = previous.Item1;
                int end   = Math.Max(previous.Item2, current.Item2);

                previous = new Tuple <int, int>(start, end);
            }

            // edge case: Last one
            cellsTakensByTrainTracks += previous.Item2 - previous.Item1 + 1;

            return(cellsTakensByTrainTracks);
        }