Пример #1
0
        public bool IsBetterRecord(GameRecord record)
        {
            if (records.Count() < RECORD_AMOUNT)
            {
                return(true);
            }
            else
            {
                GameRecord worstRecord = records.First();

                return(record.CompareTo(worstRecord) > 0);
            }
        }
Пример #2
0
        public bool IsBetterRecordAchieved(int snakeLength)
        {
            GameRecord currentResult = new GameRecord("", snakeLength, DateTime.Now);
            string     selectedMap   = ReadGameProperties();

            if (selectedMap == "Yellow Stone")
            {
                return(yellowStoneMapRecord.IsBetterRecord(currentResult));
            }
            else
            {
                return(grandCanyonMapRecord.IsBetterRecord(currentResult));
            }
        }
Пример #3
0
        void PopulateRecords(SortedSet <GameRecord> records)
        {
            GameRecord r1 = null, r2 = null, r3 = null;

            foreach (GameRecord r in records)
            {
                if (r1 == null)
                {
                    r1 = r;
                }
                else if (r2 == null)
                {
                    r2 = r1;
                    r1 = r;
                }
                else
                {
                    r3 = r2;
                    r2 = r1;
                    r1 = r;
                }
            }

            if (r1 != null)
            {
                name1.Text   = r1.Name;
                length1.Text = r1.SnakeLength.ToString();
                date1.Text   = r1.Date.ToString();
            }
            if (r2 != null)
            {
                name2.Text   = r2.Name;
                length2.Text = r2.SnakeLength.ToString();
                date2.Text   = r2.Date.ToString();
            }
            if (r3 != null)
            {
                name3.Text   = r3.Name;
                length3.Text = r3.SnakeLength.ToString();
                date3.Text   = r3.Date.ToString();
            }
        }
Пример #4
0
        public void ShowNewRecordForm()
        {
            GameRecord currentResult = new GameRecord("", snake.GetLength(), DateTime.Now);
            string     selectedMap   = ReadGameProperties();

            if (selectedMap == "Yellow Stone")
            {
                currentResult.TargetGroup = yellowStoneMapRecord;
            }
            else
            {
                currentResult.TargetGroup = grandCanyonMapRecord;
            }

            if (this.InvokeRequired)
            {
                ShowNewRecordFormCallback callback = new ShowNewRecordFormCallback(ShowNewRecordForm);
                Invoke(callback);
            }
            else
            {
                new NewRecordForm(currentResult).Show(this);
            }
        }
Пример #5
0
        public bool WriteRecordsToFile(string fileName)
        {
            string[] serializedRecord = new string[RECORD_AMOUNT];

            try
            {
                int index = 0;
                while (records.Count() != 0)
                {
                    GameRecord r = records.First();
                    serializedRecord[index++] = SerializeGameRecord(r);
                    records.Remove(r);
                }

                File.WriteAllLines(fileName + ".txt", serializedRecord);
            }
            catch (Exception e)
            {
                Debug.WriteLine(e.Message);
                return(false);
            }

            return(true);
        }
Пример #6
0
        public NewRecordForm(GameRecord currentResult)
        {
            InitializeComponent();

            this.currentResult = currentResult;
        }
Пример #7
0
 public string SerializeGameRecord(GameRecord record)
 {
     return(record.Name + "|" + record.SnakeLength + "|" + record.Date);
 }