private static void Barrier() { if (Player.IsFacing(Target) && Activator.Barrier.IsReady() && Player.HealthPercent <= GravesTheTrollMeNu.SpellsBarrierHp()) { Activator.Barrier.Cast(); } }
private static void Barrier() { if (Player.IsFacing(Target) && Activator.Barrier.IsReady() && Player.HealthPercent <= GravesTheTrollMeNu.SpellsBarrierHp()) { Activator.Barrier.Cast(); } }