public void AddPeak() { IMatrix <Arc> tmp; if (Oriented) { tmp = new SquareMatrix <Arc>(PeakCount + 1); } else { tmp = new TriangleMatrix <Arc>(PeakCount + 1); } if (Oriented) { for (int i = 0; i < PeakCount; i++) { for (int j = 0; j < PeakCount; j++) { if (i != j) { tmp[i, j] = matrix[i, j]; } } } } else { for (int i = 0; i < PeakCount - 1; i++) { for (int j = i + 1; j < PeakCount; j++) { tmp[i, j] = matrix[i, j]; } } } matrix = tmp; }
public void RemovePeak(int v) // !!!! { if ((uint)v > (uint)PeakCount) { throw new IndexOutOfRangeException("v"); } IMatrix <Arc> tmp; if (Oriented) { tmp = new SquareMatrix <Arc>(PeakCount - 1); } else { tmp = new TriangleMatrix <Arc>(PeakCount - 1); } if (Oriented) { for (int i = 0; i < v; i++) { for (int j = 0; j < v; j++) { if (i != j) { tmp[i, j] = matrix[i, j]; } } for (int j = v + 1; j < PeakCount; j++) { if (i != j - 1) { tmp[i, j - 1] = matrix[i, j]; } } } for (int i = v + 1; i < PeakCount; i++) { for (int j = 0; j < v; j++) { if (i - 1 != j) { tmp[i - 1, j] = matrix[i, j]; } } for (int j = v + 1; j < PeakCount; j++) { if (i != j) { tmp[i - 1, j - 1] = matrix[i, j]; } } } } else { for (int i = 0; i < v; i++) { for (int j = i + 1; j < v; j++) { tmp[i, j] = matrix[i, j]; } for (int j = v + 1; j < PeakCount; j++) { tmp[i, j - 1] = matrix[i, j]; } } for (int i = v + 1; i < PeakCount; i++) { for (int j = i + 1; j < v; j++) { tmp[i - 1, j] = matrix[i, j]; } for (int j = v + 1; j < PeakCount; j++) { tmp[i - 1, j - 1] = matrix[i, j]; } } } matrix = tmp; }