Пример #1
0
        //Добавить значение на график
        public void AddDot(MomentReal dot)
        {
            Dots.Add(dot);

            if ((_minValue == null) || (dot.Mean < _minValue))
            {
                _minValue = dot.Mean;
            }
            if ((_maxValue == null) || (dot.Mean > _maxValue))
            {
                _maxValue = dot.Mean;
            }
        }
Пример #2
0
        public MomentReal DotAt(DateTime time)
        {
            MomentReal res = null;

            foreach (var dot in Dots)
            {
                if (dot.Time <= time)
                {
                    res = dot;
                }
                else
                {
                    break;
                }
            }
            return(res);
        }
Пример #3
0
        //Преобразовние величины в MomentReal
        public MomentReal ToMomentReal()
        {
            if (DataType == DataType.Real)
            {
                return((MomentReal)this);
            }
            var res = new MomentReal(Time, 0, Nd = 0);

            switch (DataType)
            {
            case DataType.Boolean:
                res.Mean = ((MomentBoolean)this).Mean ? 1 : 0;
                break;

            case DataType.Integer:
                res.Mean = ((MomentInteger)this).Mean;
                break;
            }
            return(res);
        }
Пример #4
0
        //Добавить значение на график
        public void AddDot(MomentReal dot)
        {
            Dots.Add(dot);

            bool fg = false;

            if ((MinValue == null) || (dot.Mean < MinValue))
            {
                MinValue = dot.Mean; fg = true;
            }
            if ((MaxValue == null) || (dot.Mean > MaxValue))
            {
                MaxValue = dot.Mean; fg = true;
            }

            if (fg)
            {
                MinMaxChanged = true;
            }
        }
Пример #5
0
        public override void AddValue(DateTime time, bool val, int nd = 0)
        {
            var m = new MomentReal(time, val ? 1 : 0, nd);

            AddDot(m);
        }
Пример #6
0
        internal override void ReDrawStep(DateTime timeBegin, DateTime timeEnd)
        {
            //if (!CheckNeedReDraw(timeBegin, timeEnd)) return;

            Series.Points.Clear();

            int j = -1;

            if (Dots.Count <= AnalogDotsMaxCount)
            {
                if (Dots[0].Time > timeBegin)
                {
                    Series.Points.AddXY(timeBegin, Dots[0].Mean);
                    j++;
                    Series.Points[j].IsEmpty = true;
                }

                foreach (var dot in Dots)
                {
                    if (j >= 0)
                    {
                        Series.Points.AddXY(dot.Time.AddMilliseconds(-1), Series.Points[j].YValues[0]);
                        j++;
                        if (Series.Points[j - 1].IsEmpty)
                        {
                            Series.Points[j].IsEmpty = true;
                        }
                    }

                    Series.Points.AddXY(dot.Time, dot.Mean);
                    j++;
                    if (dot.Nd != 0)
                    {
                        Series.Points[j].IsEmpty = true;
                    }
                }

                var lastDot = Dots.Last();
                if (lastDot.Time < timeEnd)
                {
                    Series.Points.AddXY(timeEnd, lastDot.Mean);
                    j++;
                    if (lastDot.Nd != 0)
                    {
                        Series.Points[j].IsEmpty = true;
                    }
                }
            }
            else
            {
                TimeSpan ts   = timeEnd.Subtract(timeBegin);
                double   step = Math.Truncate(ts.TotalSeconds / AnalogDotsMaxCount);

                MomentReal curDot = null;
                DateTime   curTime;

                int i = 0;
                while ((i < Dots.Count) && (Dots[i].Time < timeBegin))
                {
                    curDot = Dots[i];
                    i++;
                }

                if (curDot != null)
                {
                    Series.Points.AddXY(curDot.Time, curDot.Mean);
                    j++;
                    if (curDot.Nd != 0)
                    {
                        Series.Points[j].IsEmpty = true;
                    }
                    curTime = curDot.Time;
                    curDot  = null;
                }
                else
                {
                    if (Dots[0].Time > timeBegin)
                    {
                        Series.Points.AddXY(timeBegin, Dots[0].Mean);
                        j++;
                        Series.Points[j].IsEmpty = true;
                        curTime = timeBegin;
                    }
                    else
                    {
                        curTime = timeBegin.AddSeconds(-2 * step);
                        curDot  = Dots[0];
                        i++;
                    }
                }

                int n = i;
                while ((n < Dots.Count) && (Dots[i].Time <= timeEnd))
                {
                    n++;
                }

                if ((n - i) < AnalogDotsMaxCount)
                {
                    while ((i < Dots.Count) && (Dots[i].Time < timeEnd))
                    {
                        Series.Points.AddXY(Dots[i].Time.AddMilliseconds(-1),
                                            Series.Points[j].YValues[0]);
                        j++;
                        if (Series.Points[j - 1].IsEmpty)
                        {
                            Series.Points[j].IsEmpty = true;
                        }

                        Series.Points.AddXY(Dots[i].Time, Dots[i].Mean);
                        j++;
                        if (Dots[i].Nd != 0)
                        {
                            Series.Points[j].IsEmpty = true;
                        }
                    }
                }
                else //если точек много
                {
                    while ((i < Dots.Count) && (Dots[i].Time < timeEnd))
                    {
                        if (Dots[i].Time.Subtract(curTime).TotalSeconds > step)
                        {
                            if (curDot != null)
                            {
                                Series.Points.AddXY(curDot.Time, curDot.Mean);
                                j++;
                                if (curDot.Nd != 0)
                                {
                                    Series.Points[j].IsEmpty = true;
                                }
                            }

                            Series.Points.AddXY(Dots[i].Time.AddMilliseconds(-1),
                                                Series.Points[j].YValues[0]);
                            j++;
                            if (Series.Points[j - 1].IsEmpty)
                            {
                                Series.Points[j].IsEmpty = true;
                            }
                        }

                        MomentReal dotFirst = Dots[i];
                        MomentReal dotMin   = Dots[i];
                        MomentReal dotMax   = Dots[i];

                        DateTime lastTime = dotFirst.Time.AddSeconds(step);

                        curDot = null;

                        i++;
                        while ((i < Dots.Count) && (Dots[i].Time <= lastTime))
                        {
                            curDot = Dots[i];

                            if (Dots[i].Mean < dotMin.Mean)
                            {
                                dotMin = Dots[i];
                            }

                            if (Dots[i].Mean > dotMax.Mean)
                            {
                                dotMax = Dots[i];
                            }

                            i++;
                        }

                        MomentReal dot1;
                        MomentReal dot2;

                        if (dotMin.Time <= dotMax.Time)
                        {
                            dot1 = dotMin;
                            dot2 = dotMax;
                        }
                        else
                        {
                            dot1 = dotMax;
                            dot2 = dotMin;
                        }

                        Series.Points.AddXY(dot1.Time, dot1.Mean);
                        j++;
                        if (dot1.Nd != 0)
                        {
                            Series.Points[j].IsEmpty = true;
                        }

                        if (dot2 != dot1)
                        {
                            Series.Points.AddXY(dot2.Time, dot2.Mean);
                            j++;
                            if (dot2.Nd != 0)
                            {
                                Series.Points[j].IsEmpty = true;
                            }
                        }

                        if (curDot != null)
                        {
                            Series.Points[j].IsEmpty = (curDot.Nd != 0);
                            if (curDot.Mean == dot2.Mean)
                            {
                                curDot = null;
                            }
                        }

                        curTime = (curDot == null) ? dot2.Time : curDot.Time;
                    }

                    if (curDot != null)
                    {
                        Series.Points.AddXY(curDot.Time, curDot.Mean);
                        j++;
                        if (curDot.Nd != 0)
                        {
                            Series.Points[j].IsEmpty = true;
                        }
                    }
                }

                if (i < Dots.Count)
                {
                    Series.Points.AddXY(Dots[i].Time.AddMilliseconds(-1), Series.Points[j].YValues[0]);
                    j++;
                    if (Dots[i].Nd != 0)
                    {
                        Series.Points[j].IsEmpty = true;
                    }
                }
                else
                {
                    Series.Points.AddXY(timeEnd, Series.Points[j].YValues[0]);
                    j++;
                    if (Series.Points[j - 1].IsEmpty)
                    {
                        Series.Points[j].IsEmpty = true;
                    }
                }
            }
        }
Пример #7
0
        //Добавление точек для отрисовки
        internal override void ReDrawLin(DateTime timeBegin, DateTime timeEnd)
        {
            //if (!CheckNeedReDraw(timeBegin, timeEnd)) return;

            Series.Points.Clear();

            if (Dots.Count <= AnalogDotsMaxCount)
            {
                foreach (var dot in Dots)
                {
                    Series.Points.AddXY(dot.Time, dot.Mean);
                }

                DrawState = EDrawState.AllPts;
            }
            else
            {
                TimeSpan ts   = timeEnd.Subtract(timeBegin);
                double   step = Math.Truncate(ts.TotalSeconds / AnalogDotsMaxCount);

                MomentReal curDot   = null;
                DateTime   lastTime = timeBegin.AddSeconds(-2 * step);

                int i = 0;
                while ((i < Dots.Count) && (Dots[i].Time < timeBegin))
                {
                    curDot = Dots[i];
                    i++;
                }
                if (curDot != null)
                {
                    Series.Points.AddXY(curDot.Time, curDot.Mean);
                    lastTime = curDot.Time;
                    curDot   = null;
                }

                while ((i < Dots.Count) && (Dots[i].Time < timeEnd))
                {
                    bool fgFirst = false;

                    if (Dots[i].Time.Subtract(lastTime).TotalSeconds > step)
                    {
                        if (curDot != null)
                        {
                            Series.Points.AddXY(curDot.Time, curDot.Mean);
                        }
                        Series.Points.AddXY(Dots[i].Time, Dots[i].Mean);
                        fgFirst = true;
                    }

                    MomentReal dotFirst = Dots[i];
                    MomentReal dotMin   = Dots[i];
                    MomentReal dotMax   = Dots[i];
                    bool       fgEx     = false;

                    i++;
                    while ((i < Dots.Count) && (Dots[i].Time < dotFirst.Time.AddSeconds(step)))
                    {
                        curDot = Dots[i];

                        if (Dots[i].Mean < dotMin.Mean)
                        {
                            dotMin = Dots[i];
                            fgEx   = true;
                        }
                        if (Dots[i].Mean > dotMax.Mean)
                        {
                            dotMax = Dots[i];
                            fgEx   = false;
                        }

                        i++;
                    }

                    MomentReal dot1 = fgEx ? dotMax : dotMin;
                    MomentReal dot2 = fgEx ? dotMin : dotMax;

                    if ((!fgFirst) || (dotFirst != dot1))
                    {
                        Series.Points.AddXY(dot1.Time, dot1.Mean);
                    }
                    if (dot2 != dot1)
                    {
                        Series.Points.AddXY(dot2.Time, dot2.Mean);
                    }

                    if ((curDot != null) && (curDot.Mean == dot2.Mean))
                    {
                        curDot = null;
                    }
                    lastTime = (curDot == null) ? dot2.Time : curDot.Time;
                }

                if (curDot != null)
                {
                    Series.Points.AddXY(curDot.Time, curDot.Mean);
                }
                if (i < Dots.Count)
                {
                    Series.Points.AddXY(Dots[i].Time, Dots[i].Mean);
                }
            }
        }
Пример #8
0
        public override double?ValueAt(DateTime time)
        {
            MomentReal dot = DotAt(time);

            return((dot != null) ? (double?)dot.Mean : null);
        }