public MinCreateTreeUseKruskal(WeightGraph weightGraph)
        {
            _weightGraph = weightGraph;
            _result      = new List <WeightEdge>();

            //cc检测是否联通

            List <WeightEdge> list = new List <WeightEdge>();

            for (int i = 0; i < _weightGraph.V; i++)
            {
                foreach (var w in _weightGraph.GetAllContiguousEdge(i))
                {
                    if (i > w)
                    {
                        continue;
                    }
                    int weight = _weightGraph.GetWeight(i, w);
                    list.Add(new WeightEdge(i, w, weight));
                }
            }
            list.Sort();
            UnionFindAggregate uf = new UnionFindAggregate(_weightGraph.V);

            foreach (var e in list)
            {
                if (uf.IsConnected(e.V, e.W))
                {
                    continue;
                }
                _result.Add(e);
                uf.Union(e.V, e.W);
            }
        }
Пример #2
0
        public Edmonds_Karp(WeightGraph weightGraph, int s, int t)
        {
            _weightGraph = weightGraph;
            _s           = s;
            _t           = t;
            if (!weightGraph.Directed)
            {
                throw new Exception("directed graph can be supported");
            }
            if (_weightGraph.V < 2)
            {
                throw new Exception("vertex must be more than 2");
            }
            _weightGraph.ValidateNumber(s);
            _weightGraph.ValidateNumber(t);
            if (s == t)
            {
                throw new Exception("source point and sink point can't be same");
            }
            _residualQuantityGraph = new WeightGraph(_weightGraph.V, true);

            for (int v = 0; v < _weightGraph.V; v++)
            {
                foreach (var w in _weightGraph.GetAllContiguousEdge(v))
                {
                    int weight = _weightGraph.GetWeight(v, w);
                    _residualQuantityGraph.AddEdge(v, w, weight);
                    _residualQuantityGraph.AddEdge(w, v, 0);
                }
            }

            while (true)
            {
                List <int> path = GetArgumentingPath();
                if (path.Count == 0)
                {
                    break;
                }
                int f = int.MaxValue;
                for (int i = 1; i < path.Count; i++)
                {
                    int v = path[i - 1];
                    int w = path[i];
                    f = Math.Min(f, _residualQuantityGraph.GetWeight(v, w));
                }
                MaxFlow += f;
                for (int i = 1; i < path.Count; i++)
                {
                    int v                = path[i - 1];
                    int w                = path[i];
                    int weight           = _residualQuantityGraph.GetWeight(v, w);
                    int residualQuantity = _residualQuantityGraph.GetWeight(w, v);
                    _residualQuantityGraph.SetWeight(v, w, weight - f);
                    _residualQuantityGraph.SetWeight(w, v, residualQuantity + f);
                }
            }
        }
Пример #3
0
        public Floyed(WeightGraph weightGraph)
        {
            this._weightGraph = weightGraph;
            _dirs             = new int[_weightGraph.V][];
            _pre = new int[_weightGraph.V, _weightGraph.V];
            for (int i = 0; i < _weightGraph.V; i++)
            {
                for (int j = 0; j < _weightGraph.V; j++)
                {
                    _pre[i, j] = i;
                }
            }

            for (int i = 0; i < _weightGraph.V; i++)
            {
                _dirs[i] = new int[_weightGraph.V];
                Array.Fill(_dirs[i], int.MaxValue);
            }

            for (int v = 0; v < _weightGraph.V; v++)
            {
                foreach (var w in _weightGraph.GetAllContiguousEdge(v))
                {
                    _dirs[v][w] = _weightGraph.GetWeight(v, w);
                }
            }

            //Floyed
            for (int t = 0; t < _weightGraph.V; t++)
            {
                for (int v = 0; v < _weightGraph.V; v++)
                {
                    for (int w = 0; w < _weightGraph.V; w++)
                    {
                        if (_dirs[v][t] != Int32.MaxValue && _dirs[t][w] != Int32.MaxValue && _dirs[v][t] + _dirs[t][w] < _dirs[v][w])
                        {
                            _dirs[v][w] = _dirs[v][t] + _dirs[t][w];
                            _pre[v, w]  = _pre[t, w];
                        }
                    }
                }
            }

            for (int i = 0; i < _weightGraph.V; i++)
            {
                if (_dirs[i][i] < 0)
                {
                    IsHaveNegativeCircle = true;
                }
            }
        }
Пример #4
0
        public WeightGraph Clone()
        {
            WeightGraph g = (WeightGraph)this.MemberwiseClone();

            g.Adj = new Dictionary <int, int> [V];
            for (int i = 0; i < V; i++)
            {
                g.Adj[i] = new Dictionary <int, int>();
                foreach (var kv in this.Adj[i])
                {
                    g.Adj[i].Add(kv.Key, kv.Value);
                }
            }

            return(g);
        }
Пример #5
0
        public Dijkstra(WeightGraph weightGraph, int s)
        {
            this._weightGraph = weightGraph;
            this._s           = s;
            _pre     = new int[_weightGraph.V];
            _visited = new bool[_weightGraph.V];
            _dirs    = new int[_weightGraph.V];

            for (int i = 0; i < _weightGraph.V; i++)
            {
                _dirs[i] = int.MaxValue;
            }

            _dirs[_s] = 0;

            while (true)
            {
                int curDis = Int32.MaxValue;
                int cur    = -1;
                for (int i = 0; i < _weightGraph.V; i++)
                {
                    if (!_visited[i] && _dirs[i] < curDis)
                    {
                        curDis = _dirs[i];
                        cur    = i;
                    }
                }

                if (cur == -1)
                {
                    break;
                }

                _visited[cur] = true;

                foreach (var w in _weightGraph.GetAllContiguousEdge(cur))
                {
                    if (!_visited[w] && _dirs[w] > _dirs[cur] + _weightGraph.GetWeight(cur, w))
                    {
                        _dirs[w] = _dirs[cur] + _weightGraph.GetWeight(cur, w);
                        _pre[w]  = cur;
                    }
                }
            }
        }
Пример #6
0
        public BinaryPartGraphMatch(IAdjacency iAdjacency)
        {
            _iAdjacency = iAdjacency;
            BinaryPartitionDetection binaryPartitionDetection = new BinaryPartitionDetection(iAdjacency);

            if (!binaryPartitionDetection.IsBinaryPartition)
            {
                throw new Exception("you must use two partite graph");
            }
            int[]       colors      = binaryPartitionDetection.Colors;
            WeightGraph weightGraph = new WeightGraph(iAdjacency.V + 2, true);

            for (int v = 0; v < iAdjacency.V; v++)
            {
                if (colors[v] == 0)
                {
                    weightGraph.AddEdge(iAdjacency.V, v, 1);
                }
                if (colors[v] == 1)
                {
                    weightGraph.AddEdge(v, iAdjacency.V + 1, 1);
                }
                foreach (var w in iAdjacency.GetAllContiguousEdge(v))
                {
                    if (colors[v] == 0)
                    {
                        weightGraph.AddEdge(v, w, 1);
                    }
                    else if (colors[v] == 1)
                    {
                        weightGraph.AddEdge(w, v, 1);
                    }
                }
            }
            Edmonds_Karp edmondsKarp = new Edmonds_Karp(weightGraph, iAdjacency.V, iAdjacency.V + 1);

            MaxMatch       = edmondsKarp.MaxFlow;
            IsPerfectMatch = MaxMatch * 2 == iAdjacency.V;
        }
Пример #7
0
        public Bellman_Ford(WeightGraph weightGraph, int s)
        {
            this._weightGraph = weightGraph;
            this._s           = s;
            _pre = new int[_weightGraph.V];

            _dirs = new int[_weightGraph.V];
            for (int i = 0; i < _weightGraph.V; i++)
            {
                _dirs[i] = Int32.MaxValue;
            }
            _dirs[s] = 0;

            for (int i = 0; i < _weightGraph.V - 1; i++)
            {
                for (int j = 0; j < _weightGraph.V; j++)
                {
                    foreach (var w in _weightGraph.GetAllContiguousEdge(j))
                    {
                        if (_dirs[j] != int.MaxValue && _dirs[j] + _weightGraph.GetWeight(j, w) < _dirs[w])
                        {
                            _dirs[w] = _dirs[j] + _weightGraph.GetWeight(j, w);
                            _pre[w]  = j;
                        }
                    }
                }
            }

            for (int j = 0; j < _weightGraph.V; j++)
            {
                foreach (var w in _weightGraph.GetAllContiguousEdge(j))
                {
                    if (_dirs[j] != int.MaxValue && _dirs[j] + _weightGraph.GetWeight(j, w) < _dirs[w])
                    {
                        IsHaveCircle = true;
                    }
                }
            }
        }
Пример #8
0
        public MinCreateTreeUsePrim(WeightGraph weightGraph)
        {
            this._weightGraph = weightGraph;
            _result           = new List <WeightEdge>();

            //cc 的联通分量个数==1

            bool[] visited = new bool[_weightGraph.V];
            visited[0] = true;
            for (int i = 0; i < _weightGraph.V - 1; i++)
            {
                WeightEdge min = new WeightEdge(-1, -1, int.MaxValue);
                for (int j = 0; j < visited.Length; j++)
                {
                    if (visited[j] == false)
                    {
                        continue;
                    }
                    foreach (var w in _weightGraph.GetAllContiguousEdge(j))
                    {
                        if (visited[w])
                        {
                            continue;
                        }
                        int        weight = _weightGraph.GetWeight(j, w);
                        WeightEdge cur    = new WeightEdge(j, w, weight);
                        if (cur.CompareTo(min) < 0)
                        {
                            min = cur;
                        }
                    }
                }
                _result.Add(min);
                visited[min.W] = true;
                visited[min.V] = true;
            }
        }
Пример #9
0
        static void MainForGraph(string[] args)
        {
            AdjacencyMatrix adjcencyMatrix = new AdjacencyMatrix("../../../g2.txt");
            AdjacencyList   adjacencyList  = new AdjacencyList("../../../g2.txt");

            Console.WriteLine(adjcencyMatrix);
            Console.WriteLine(adjacencyList);

            DfsGraph dfsMatrix = new DfsGraph(adjcencyMatrix);

            dfsMatrix.PreOrder.ForEach(Console.WriteLine);
            Console.WriteLine("----------------华丽的分割线----------------");
            dfsMatrix.PostOrder.ForEach(Console.WriteLine);
            Console.WriteLine(dfsMatrix.ConnectedComponentCount);
            PrintListArray(dfsMatrix.ConnectedComponents());

            Console.WriteLine("----------------华丽的分割线----------------");

            DfsGraph dfsList = new DfsGraph(adjacencyList);

            dfsList.PreOrder.ForEach(Console.WriteLine);
            Console.WriteLine("----------------华丽的分割线----------------");
            dfsList.PostOrder.ForEach(Console.WriteLine);
            Console.WriteLine(dfsList.ConnectedComponentCount);
            PrintListArray(dfsList.ConnectedComponents());

            //Console.WriteLine("----------------华丽的分割线----------------");
            //SingleSourcePath singleSourcePath=new SingleSourcePath(adjcencyMatrix,0,6);
            //foreach (var i in singleSourcePath.Path())
            //{
            //    Console.Write(i+" ");
            //}

            Console.WriteLine();
            Console.WriteLine("----------------华丽的分割线----------------");
            CircleDetection circleDetection = new CircleDetection(adjcencyMatrix);

            Console.WriteLine(circleDetection.IsHaveCircle);

            Console.WriteLine("----------------华丽的分割线----------------");
            BinaryPartitionDetection binaryPartitionDetection = new BinaryPartitionDetection(adjcencyMatrix);

            Console.WriteLine(binaryPartitionDetection.IsBinaryPartition);

            BfsGraph bfsGraph = new BfsGraph(adjcencyMatrix);

            bfsGraph.Order.ForEach(Console.WriteLine);

            //Console.WriteLine("----------------华丽的分割线----------------");
            //SingleSourcePathUseBfs singleSourcePathUseBfs=new SingleSourcePathUseBfs(adjcencyMatrix,0);
            //foreach (var i in singleSourcePathUseBfs.Path(6))
            //{
            //    Console.Write(i+" ");
            //}

            //Console.WriteLine();
            //Console.WriteLine(singleSourcePathUseBfs.MinDistance(6));


            //Console.WriteLine("----------------华丽的分割线----------------");
            //int[][] grid = new int[4][];//[[1,1,0,0,0],[1,1,0,0,0],[0,0,0,1,1],[0,0,0,1,1]]
            //grid[0] =new int[]{ 1, 1, 0, 0, 0 };
            //grid[1]=new int[]{ 1, 1, 0, 0, 0 };
            //grid[2] = new int[] { 0, 0, 0, 1,1 };
            //grid[3] = new int[] { 0, 0, 0, 1, 1 };
            //Solution solution=new Solution();
            //Console.WriteLine(solution.MaxAreaOfIsland(grid));

            //Console.WriteLine("----------------华丽的分割线----------------");
            //int[][] grid = new int[4][];//[[1,1,0,0,0],[1,1,0,0,0],[0,0,0,1,1],[0,0,0,1,1]]
            //grid[0] = new int[] { 1, 1, 0, 0, 0 };
            //grid[1] = new int[] { 1, 1, 0, 0, 0 };
            //grid[2] = new int[] { 0, 0, 0, 1, 1 };
            //grid[3] = new int[] { 0, 0, 0, 1, 1 };
            //Solution1 solution = new Solution1();
            //Console.WriteLine(solution.MaxAreaOfIsland(grid));

            Console.WriteLine("----------------华丽的分割线----------------");
            Solution3 solution3 = new Solution3();

            int[][] grid = new int[3][]
            {
                new int[3] {
                    0, 0, 0
                },
                new int[3] {
                    1, 1, 0
                },
                new int[3] {
                    1, 1, 0
                }
            };
            Console.WriteLine(solution3.ShortestPathBinaryMatrix(grid));

            Console.WriteLine("----------------华丽的分割线----------------");
            Bulket bulket = new Bulket();

            bulket.WaterPullze().Path().ForEach(t => Console.WriteLine(t[0] + "," + t[1]));

            Console.WriteLine("----------------华丽的分割线----------------");
            FarmerAcrossTheRiver farmerAcrossTheRiver = new FarmerAcrossTheRiver();

            farmerAcrossTheRiver.AcrossTheRiver().ForEach(_ =>
            {
                Console.WriteLine(_[0] + "," + _[1] + "," + _[2] + "," + _[3]);
            });


            Console.WriteLine("----------------华丽的分割线----------------");
            Bridge bridge = new Bridge();

            bridge.FindBridge(adjcencyMatrix);
            bridge.BridgeEdge.ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            CutPoint cutPoint = new CutPoint();

            cutPoint.FindCutPoint(adjcencyMatrix);
            foreach (var cutPointCutPoint in cutPoint.CutPoints)
            {
                Console.Write(cutPointCutPoint + " ");
            }


            Console.WriteLine();
            Console.WriteLine("----------------华丽的分割线----------------");
            HamiltonLoop hamiltonLoop = new HamiltonLoop();

            hamiltonLoop.FindHamiltonPath(adjcencyMatrix);
            hamiltonLoop.Path().ForEach(Console.WriteLine);

            Console.WriteLine();
            Console.WriteLine("----------------华丽的分割线----------------");
            HamiltonPath hamiltonPath = new HamiltonPath(adjcencyMatrix, 0);

            foreach (var i in hamiltonPath.Path())
            {
                Console.Write(i + " ");
            }
            Console.WriteLine();

            Console.WriteLine("----------------华丽的分割线----------------");
            // [[1,0,0,0],[0,0,0,0],[0,0,2,-1]]
            DiferencePath diferencePath = new DiferencePath();

            int[][] s = new int[3][] { new int[] { 1, 0, 0, 0 }, new int[] { 0, 0, 0, 0 }, new int[] { 0, 0, 2, -1 } };
            Console.WriteLine(diferencePath.UniquePathsIII(s));

            Console.WriteLine("----------------华丽的分割线----------------");
            EulerLoop eulerLoop = new EulerLoop(adjcencyMatrix);

            eulerLoop.EulerLoopPath().ForEach(Console.WriteLine);


            Console.WriteLine("----------------华丽的分割线----------------");
            WeightGraph             weightGraph             = new WeightGraph("../../../mincreatetree.txt");
            MinCreateTreeUseKruskal minCreateTreeUseKruskal = new MinCreateTreeUseKruskal(weightGraph);

            minCreateTreeUseKruskal.Result().ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            MinCreateTreeUsePrim minCreateTreeUsePrim = new MinCreateTreeUsePrim(weightGraph);

            minCreateTreeUsePrim.Result().ForEach(Console.WriteLine);


            Console.WriteLine("----------------华丽的分割线----------------");
            WeightGraph weightGraph1 = new WeightGraph("../../../dijkstra.txt");
            Dijkstra    dijkstra     = new Dijkstra(weightGraph1, 0);

            Console.WriteLine(dijkstra.Distance(4));
            dijkstra.Path(4).ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            Bellman_Ford bellmanFord = new Bellman_Ford(weightGraph1, 0);

            Console.WriteLine(bellmanFord.Distance(4));
            bellmanFord.Path(4).ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            Floyed floyed = new Floyed(weightGraph1);

            Console.WriteLine(floyed.ShortedLength(0, 4));
            floyed.Path(0, 4).ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            IAdjacency adjacency = new AdjacencyList("../../../directed.txt", true);
            DirectedCircleDectection directedCircleDectection = new DirectedCircleDectection(adjacency);

            Console.WriteLine(directedCircleDectection.IsHaveCircle);

            Console.WriteLine("----------------华丽的分割线----------------");
            ToopSort toopSort = new ToopSort(adjacency);

            Console.WriteLine(toopSort.IsHaveCircle);
            toopSort.Result.ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            ToopSortByDfs toopSortByDfs = new ToopSortByDfs(adjacency);

            toopSortByDfs.Result.ForEach(Console.WriteLine);

            Console.WriteLine("----------------华丽的分割线----------------");
            IAdjacency stronglyTest = new AdjacencyList("../../../stronglyconnectedweight.txt", true);
            StronglyConnectedWeight stronglyConnectedWeight = new StronglyConnectedWeight(stronglyTest);

            Console.WriteLine(stronglyConnectedWeight.StronglyConnectedWeightCount);
            for (int i = 0; i < stronglyConnectedWeight.StronglyConnectedComponent.Length; i++)
            {
                Console.Write(i + ":");
                foreach (var v in stronglyConnectedWeight.StronglyConnectedComponent[i])
                {
                    Console.Write(v + " ");
                }
                Console.WriteLine();
            }

            Console.WriteLine("----------------华丽的分割线----------------");
            WeightGraph  edmondsGraph = new WeightGraph("../../../edmondskarp.txt", true);
            Edmonds_Karp edmondsKarp  = new Edmonds_Karp(edmondsGraph, 0, 3);

            Console.WriteLine(edmondsKarp.MaxFlow);
            Console.WriteLine(edmondsKarp.FlowInTwoVertex(0, 1));

            Console.WriteLine("----------------华丽的分割线----------------");
            AdjacencyList        twoPartite           = new AdjacencyList("../../../twopartitegraphmatch.txt");
            BinaryPartGraphMatch binaryPartGraphMatch = new BinaryPartGraphMatch(twoPartite);

            Console.WriteLine(binaryPartGraphMatch.MaxMatch);
            Console.WriteLine(binaryPartGraphMatch.IsPerfectMatch);

            Console.WriteLine("----------------华丽的分割线----------------");
            Hungarain hungarain = new Hungarain(twoPartite);

            Console.WriteLine(hungarain.MaxMatch);

            Console.WriteLine("----------------华丽的分割线----------------");
            Lcp4 lcp4 = new Lcp4();

            int[][] test = new int[2][] { new int[] { 1, 0 }, new int[] { 1, 1 } };
            Console.WriteLine(lcp4.domino(2, 3, test));
            Console.WriteLine(lcp4.domino(3, 3, new int[0][]));
        }