private void buttonWylosuj_Click(object sender, EventArgs e) { // try-catch int zakresOd = int.Parse(textBoxZakresOd.Text); int zakresDo = int.Parse(textBoxZakresDo.Text); ResetGame(); gameBox.Visible = true; g = new Gra(zakresOd, zakresDo); countTime = new CountTime(); countTime.startWatch(OnTimerTick); }
private void PickNumberBtn_Click(object sender, EventArgs e) { if (Int32.Parse(pickedNumberInp.Text) < aiGame.GetStartingNumber() || Int32.Parse(pickedNumberInp.Text) > aiGame.GetEndingNumber()) { MessageBox.Show("Prosze wybrać numer z zakresu"); } else { gameBox.Visible = true; PickNumberBtn.Enabled = false; countTime = new CountTime(); countTime.startWatch(OnTimerTick); aiGame.PickedNumber = Int32.Parse(pickedNumberInp.Text); pickedNumberLabel.Text = aiGame.PickFirstNumber().Value.ToString(); } }