Пример #1
0
        static void MainSequence()
        {
            Console.WriteLine("MAIN SEQUENECE STARTED");
            List <string> windowTitles = Function.GetWindowTitles();

            //Mouse Shake
            Task mouseShakeTask = Task.Run(() => {
                Thread.Sleep(MOUSE_SHAKE_DELAY * 1000);
                Function.ShakeMouse(MOUSE_SHAKE_TIME * 1000, 1, 35);
            });

            //Window Shake
            List <Task> windowShakeTasks = new List <Task>();

            foreach (String s in windowTitles)
            {
                Task windowShakeInstance = Task.Run(() => {
                    Thread.Sleep(WINDOW_SHAKE_DELAY * 1000);
                    Function.WindowShaker(s, WINDOW_SHAKE_TIME * 1000, 1, 35);
                });
                windowShakeTasks.Add(windowShakeInstance);
            }

            //Window Titles
            List <Task> windowNameTasks = new List <Task>();

            foreach (String s in windowTitles)
            {
                Task windowNameInstance = Task.Run(() => {
                    Thread.Sleep(WINDOW_NAME_DELAY * 1000);
                    Function.ScrambleWindowTitle(s, WINDOW_NAME_TIME * 1000, WINDOW_NAME_LENGTH);
                });
                windowNameTasks.Add(windowNameInstance);
            }

            //Screen Bleed
            Task screenBleedTask = Task.Run(() => {
                Thread.Sleep(SCREEN_BLEED_DELAY * 1000);
                ScreenBleedHoleOptimised.Run(SCREEN_BLEED_FRAMES);
            });

            mouseShakeTask.Wait();
            Task.WaitAll(windowShakeTasks.ToArray());
            Task.WaitAll(windowNameTasks.ToArray());
            screenBleedTask.Wait();

            Quit();
        }
Пример #2
0
        private static void SpeedTest()
        {
            Stopwatch s = new Stopwatch();

            s.Start();
            ScreenBleedHoleOptimised.Run(100);
            s.Stop();
            Console.WriteLine("ScreenBleedHoleOptimised: " + s.ElapsedMilliseconds);
            s.Reset();
            s.Start();
            ScreenBleedHoleOld.Run(100);
            s.Stop();
            Console.WriteLine("ScreenBleedHoleOld: " + s.ElapsedMilliseconds);
            s.Reset();
            s.Start();
            ScreenBleedHoleStep.Run(100);
            s.Stop();
            Console.WriteLine("ScreenBleedHoleStep: " + s.ElapsedMilliseconds);
            Console.Read();
        }