private void CreateTable() { // Suscribe to Drive event to get the Drive response. Drive.responseCallback += HandleDriveResponse; string[] tableHeaders = new string[] { "key", "english", "spanish" }; Drive.CreateTable(tableHeaders, localizationTableName, false); }
private void CreatePlayerTable() { Debug.Log("<color=yellow>Creating a table in the cloud for players data.</color>"); // Creating a string array for field names (table headers) . string[] fieldNames = new string[4]; fieldNames[0] = "name"; fieldNames[1] = "level"; fieldNames[2] = "health"; fieldNames[3] = "role"; // Request for the table to be created on the cloud. Drive.CreateTable(fieldNames, _tableName, true); }
public void CreateConsoleLogTable() { var logFields = Enum.GetNames(typeof(TABLE_HEADERS)); Drive.CreateTable(logFields, TABLE_NAME); }