public virtual void Start() { battleUI = BattleUI.BUI; if (battleUI == null) { Debug.LogError("No BattleUI reference found"); } battleManager = NewBattleManager.bm; if (battleManager == null) { Debug.LogError("No static instance of NewBattleManager found!"); } }
void Awake() { currentOption = baseOption; if (currentOption == null) { Debug.LogError("No BaseOption selected"); } if (bm == null) { bm = this; } if (allySpawnPoints.Length == 0) { Debug.LogError("No ally spawn points specified!"); } if (enemySpawnPoints.Length == 0) { Debug.LogError("No enemy spawn points specified!"); } if (battle == null) { Debug.LogError("No Battle specified!"); } }