public override void OnTrigger(GameClient Session, RoomItem RoomItem_0, int int_0, bool bool_0)
 {
     Room @class = RoomItem_0.method_8();
     RoomUser class2 = @class.GetRoomUserByHabbo(Session.GetHabbo().Id);
     if (class2 != null && @class != null)
     {
         ThreeDCoord gstruct1_ = new ThreeDCoord(RoomItem_0.Int32_0 + 1, RoomItem_0.Int32_1);
         ThreeDCoord gstruct1_2 = new ThreeDCoord(RoomItem_0.Int32_0 - 1, RoomItem_0.Int32_1);
         ThreeDCoord gstruct1_3 = new ThreeDCoord(RoomItem_0.Int32_0, RoomItem_0.Int32_1 + 1);
         ThreeDCoord gstruct1_4 = new ThreeDCoord(RoomItem_0.Int32_0, RoomItem_0.Int32_1 - 1);
         if (ThreeDCoord.smethod_1(class2.GStruct1_0, gstruct1_) && ThreeDCoord.smethod_1(class2.GStruct1_0, gstruct1_2) && ThreeDCoord.smethod_1(class2.GStruct1_0, gstruct1_3) && ThreeDCoord.smethod_1(class2.GStruct1_0, gstruct1_4))
         {
             if (class2.bool_0)
             {
                 class2.method_4(RoomItem_0.GStruct1_0);
             }
         }
         else
         {
             int num = RoomItem_0.Int32_0;
             int num2 = RoomItem_0.Int32_1;
             if (ThreeDCoord.smethod_0(class2.GStruct1_0, gstruct1_))
             {
                 num = RoomItem_0.Int32_0 - 1;
                 num2 = RoomItem_0.Int32_1;
             }
             else
             {
                 if (ThreeDCoord.smethod_0(class2.GStruct1_0, gstruct1_2))
                 {
                     num = RoomItem_0.Int32_0 + 1;
                     num2 = RoomItem_0.Int32_1;
                 }
                 else
                 {
                     if (ThreeDCoord.smethod_0(class2.GStruct1_0, gstruct1_3))
                     {
                         num = RoomItem_0.Int32_0;
                         num2 = RoomItem_0.Int32_1 - 1;
                     }
                     else
                     {
                         if (ThreeDCoord.smethod_0(class2.GStruct1_0, gstruct1_4))
                         {
                             num = RoomItem_0.Int32_0;
                             num2 = RoomItem_0.Int32_1 + 1;
                         }
                     }
                 }
             }
             if (@class.method_37(num, num2, true, true, true, true, false, false, false))
             {
                 List<RoomItem> list_ = new List<RoomItem>();
                 list_ = @class.method_93(num, num2);
                 double double_ = @class.method_84(num, num2, list_);
                 ServerMessage Message = new ServerMessage(230u);
                 Message.AppendInt32(RoomItem_0.Int32_0);
                 Message.AppendInt32(RoomItem_0.Int32_1);
                 Message.AppendInt32(num);
                 Message.AppendInt32(num2);
                 Message.AppendInt32(1);
                 Message.AppendUInt(RoomItem_0.uint_0);
                 Message.AppendByte(2);
                 Message.AppendStringWithBreak(double_.ToString());
                 Message.AppendString("M");
                 @class.SendMessage(Message, null);
                 @class.method_81(RoomItem_0, num, num2, double_);
             }
         }
     }
 }