Пример #1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
Пример #2
0
 public GameObject(ContentManager contentManager, int x, int y, Game1 parent, string textureName)
 {
     _texture = contentManager.Load<Texture2D>(textureName);
     _drawRectangle = new Rectangle(x - _texture.Width / 2, y - _texture.Height / 2, _texture.Width, _texture.Height);
     _x = x;
     _y = y;
     _parent = parent;
 }
Пример #3
0
 public Follower(ContentManager contentManager, int x, int y, Game1 parent)
     : base(contentManager, x, y, parent, "Follower")
 {
     _state = State.Wandering;
 }
Пример #4
0
 public Lightning(ContentManager content, int x, int y, Game1 parent)
     : base(content, x, y, parent, "SmiteRed")
 {
     _sourceRectange = new Rectangle(0, 0, WIDTH, HEIGHT);
     _drawRectangle = new Rectangle(x - WIDTH / 2, y - HEIGHT, WIDTH, HEIGHT);
 }
Пример #5
0
 public Skeleton(ContentManager contentManager, int x, int y, Game1 parent)
     : base(contentManager, x, y, parent, "Skeleton")
 {
 }