Пример #1
0
        /// <summary>
        /// 深度分析(VCF)
        /// </summary>
        public StateEnum DeepAnalyze()
        {
            #region 待VCF时,判断己VCF是否成立
            if (Result == StateEnum.WVCF)
            {
                PieceInfo VCFPoint = TryGetVCFPiece(CurrentBoard, m4LtS, CurrentBoard.Step + 1);
                //VCF成立返回VCF点
                if (VCFPoint != null)
                {
                    MaxLev = LevelEnum.VCF_5;
                    MaxLt.Add(VCFPoint);
                    Result = StateEnum.Win;
                    return(Result);
                }//无VCF继续分析
                else
                {
                    Result = Analyze(highLevS, highLevD, highLtS, highLtD, m4LtS.Count, m4LtD.Count, ProcessEnum.己无VCF);
                }
            }
            #endregion
            #region 待敌VCF时,判断敌VCF是否成立
            if (Result == StateEnum.WAVCF)
            {
                PieceInfo VCFPoint_D = TryGetVCFPiece(CurrentBoard, m4LtD, CurrentBoard.Step + 2);
                //敌VCF成立返回VCF点
                if (VCFPoint_D != null)
                {
                    MaxLev = LevelEnum.VCF_5;
                    MaxLt.Add(VCFPoint_D);
                    Result = StateEnum.Loss;
                    return(Result);
                }//无VCF继续分析
                else
                {
                    Result = Analyze(highLevS, highLevD, highLtS, highLtD, m4LtS.Count, m4LtD.Count, ProcessEnum.敌无VCF);
                }
            }
            #endregion
            #region 双方无VCF
            if (Result == StateEnum.Win || Result == StateEnum.A)
            {
                MaxLev = highLevS;
                MaxLt  = highLtS;
            }
            else if (Result == StateEnum.Loss || Result == StateEnum.D)
            {
                MaxLev = highLevD;
                MaxLt  = highLtD;
            }
            else
            {
                MaxLev = highLevS;
                MaxLt  = highLtS;
            }
            return(Result);

            #endregion
        }
Пример #2
0
        private bool ChackIsVCFPiece(Board board, PieceInfo m4Point, int step)
        {
            //冲4点落子棋盘
            Board     V1Board     = board.ChangeBoard(m4Point.X, m4Point.Y, step);
            BoardInfo V1BoardInfo = new BoardInfo(V1Board, currentLooplev + 1);
            //冲4必防点
            PieceInfo V2Piece = V1BoardInfo.MaxLt[0];
            //冲4防守点落子棋盘
            Board     V2Board     = V1Board.ChangeBoard(V2Piece.X, V2Piece.Y, step + 1);
            BoardInfo V2BoardInfo = new BoardInfo(V2Board, currentLooplev + 1);
            StateEnum flag        = V2BoardInfo.GetVCFResult();

            return(flag == StateEnum.Win);
        }
Пример #3
0
        public PieceInfo GetPieceInfo(int x, int y)
        {
            PieceInfo info = new PieceInfo();

            for (int i = 0; i < 4; i++)
            {
                info.X        = x; info.Y = y;
                info.PLine[i] = CurrentBoard.GetLinePieces(x, y, i);
                info.Names[ColourEnum.Black][i] = GetName(info.PLine[i], ColourEnum.Black, ColourEnum.Empty);
                info.Names[ColourEnum.White][i] = GetName(info.PLine[i], ColourEnum.White, ColourEnum.Empty);
            }
            info.Levels[ColourEnum.Black] = GetLevByName(info.Names[ColourEnum.Black]);
            info.Levels[ColourEnum.White] = GetLevByName(info.Names[ColourEnum.White]);

            return(info);
        }
Пример #4
0
        private PieceInfo TryGetVCFPiece(Board board, List <PieceInfo> m4Lt, int step)
        {
            PieceInfo returnPoint = null;

            if (currentLooplev < MaxLooplev)
            {
                Parallel.ForEach(m4Lt, (m4Point, ParallelLoopState) =>
                {
                    if (ChackIsVCFPiece(board, m4Point, step))
                    {
                        returnPoint = m4Point;
                        ParallelLoopState.Stop();
                        return;
                    }
                });
            }
            return(returnPoint);
        }
Пример #5
0
        private StateEnum GetVCFResult()
        {
            if (this.Result == StateEnum.Win)
            {
                return(StateEnum.Win);
            }
            if (this.Result != StateEnum.WVCF)
            {
                return(StateEnum.NVCF);
            }

            PieceInfo VCFCrossPoint = TryGetVCFPiece(this.CurrentBoard, this.m4LtS, this.CurrentBoard.Step + 1);

            if (VCFCrossPoint == null)
            {
                return(StateEnum.NVCF);
            }
            else
            {
                return(StateEnum.Win);
            }
        }