Пример #1
0
 public void setfloor(string size, string position)
 {
     string[] Size = size.Split(',');
     string[] Position = position.Split(',');
     double x1 = System.Convert.ToDouble(Size[0]);
     double y1 = System.Convert.ToDouble(Size[1]);
     double z1 = System.Convert.ToDouble(Size[2]);
     ModelWall f1 = new ModelWall();
     f1.floor(x1,y1,z1);
     walls.Add(f1);
 }
Пример #2
0
        public void setfloor(string size, string position)
        {
            string[]  Size     = size.Split(',');
            string[]  Position = position.Split(',');
            double    x1       = System.Convert.ToDouble(Size[0]);
            double    y1       = System.Convert.ToDouble(Size[1]);
            double    z1       = System.Convert.ToDouble(Size[2]);
            ModelWall f1       = new ModelWall();

            f1.floor(x1, y1, z1);
            walls.Add(f1);
        }
Пример #3
0
 public void setinwall(string size, string position)
 {
     string[] Size = size.Split(',');
     string[] Position = position.Split(',');
     double x1 = System.Convert.ToDouble(Size[0]);
     double y1 = System.Convert.ToDouble(Size[1]);
     double z1 = System.Convert.ToDouble(Size[2]);
     double x2 = System.Convert.ToDouble(Position[0]);
     double y2 = System.Convert.ToDouble(Position[1]);
     double z2 = System.Convert.ToDouble(Position[2]);
     ModelWall wa = new ModelWall();
     wa.inwall(x1, y1, z1);
     wa.Move(x2, y2, z2,0);
     walls.Add(wa);
 }
Пример #4
0
        public void setinwall(string size, string position)
        {
            string[]  Size     = size.Split(',');
            string[]  Position = position.Split(',');
            double    x1       = System.Convert.ToDouble(Size[0]);
            double    y1       = System.Convert.ToDouble(Size[1]);
            double    z1       = System.Convert.ToDouble(Size[2]);
            double    x2       = System.Convert.ToDouble(Position[0]);
            double    y2       = System.Convert.ToDouble(Position[1]);
            double    z2       = System.Convert.ToDouble(Position[2]);
            ModelWall wa       = new ModelWall();

            wa.inwall(x1, y1, z1);
            wa.Move(x2, y2, z2, 0);
            walls.Add(wa);
        }