Пример #1
0
 public void MakeNonCurrent()
 {
     OpenGL.glBindRenderbuffer(OpenGL.Const.GL_RENDERBUFFER, 0);
 }
Пример #2
0
 public void MakeCurrent()
 {
     OpenGL.glBindRenderbuffer(OpenGL.Const.GL_RENDERBUFFER, handle);
 }