Пример #1
0
        private void ResetText()
        {
            Converter converter = new Converter();
            string    toSave    = converter.EncodeWithStringUnicode(Session["imagePath"].ToString());

            Session["rawData"] = toSave;
            string willieData = BuildStringMatch(toSave);

            Session["willieData"] = willieData;
            Session["pad"]        = BuildPad(willieData, toSave);
//            string pictureText = converter.EncodeWithStringUnicode(Session["imagePath"].ToString());
//            hfRawData.Value = pictureText;
//            hfWillie.Value = BuildStringMatch(hfRawData.Value);
//            ViewState.Add("pad",BuildPad(hfWillie.Value, hfRawData.Value)); // keep this one in viewstate just b/c it's easier, being ints rather than a string
        }
Пример #2
0
        private void ResetText()
        {
            Converter converter = new Converter();

            databox.Text = converter.EncodeWithStringUnicode(dotPath);
        }
Пример #3
0
 private void ResetText()
 {
     Converter converter = new Converter();
     string toSave = converter.EncodeWithStringUnicode(Session["imagePath"].ToString());
     Session["rawData"] = toSave;
     string willieData = BuildStringMatch(toSave);
     Session["willieData"] = willieData;
     Session["pad"] = BuildPad(willieData, toSave);
     //            string pictureText = converter.EncodeWithStringUnicode(Session["imagePath"].ToString());
     //            hfRawData.Value = pictureText;
     //            hfWillie.Value = BuildStringMatch(hfRawData.Value);
     //            ViewState.Add("pad",BuildPad(hfWillie.Value, hfRawData.Value)); // keep this one in viewstate just b/c it's easier, being ints rather than a string
 }
Пример #4
0
 private void ResetText()
 {
     Converter converter = new Converter();
     databox.Text = converter.EncodeWithStringUnicode(dotPath);
 }