/// <summary>Create a velocity vector from MetrePerSecond values.</summary> public static Velocity3 MetresPerSecond(double x, double y, double z) { return(new Velocity3(Velocity.MetresPerSecond(x), Velocity.MetresPerSecond(y), Velocity.MetresPerSecond(z))); }
/// <summary>Create a velocity vector from MetrePerSecond values.</summary> public static Velocity3 MetresPerSecond(ref Vector3d value) { return(new Velocity3(Velocity.MetresPerSecond(value.X), Velocity.MetresPerSecond(value.Y), Velocity.MetresPerSecond(value.Z))); }
/// <summary>Initialise the velocity vector.</summary> public Velocity3(Velocity x, Velocity y, Velocity z) { X = x; Y = y; Z = z; }