Пример #1
0
 public void OnEndTime()
 {
     CanControl = false;
     CupFactory.RemoveBrokenListener(gameObject);
     cup.Broken();
     CupFactory.AddBrokenListener(gameObject);
     Score.Instance?.Hide();
     SceneLoader.Add(SceneName.Result);
 }
Пример #2
0
 public void OnDropChip(Chip chip)
 {
     Score.Instance?.Over();
     cup?.Broken();
 }