Пример #1
0
        /// <summary>
        /// Loads the content.
        /// </summary>
        public override void LoadContent()
        {
            icon   = new GuiImage();
            images = new List <GuiImage>();
            text   = new GuiText();

            for (int x = 0; x < ButtonSize.Width; x++)
            {
                GuiImage image = new GuiImage {
                    SourceRectangle = CalculateSourceRectangle(x)
                };

                images.Add(image);
            }

            Children.AddRange(images);
            Children.Add(text);

            if (!string.IsNullOrWhiteSpace(Icon))
            {
                Children.Add(icon);
            }

            base.LoadContent();
        }
Пример #2
0
        public override void LoadContent()
        {
            messageRows = new List <GuiText>();

            background = new GuiImage
            {
                ContentFile   = "ScreenManager/FillImage",
                TextureLayout = TextureLayout.Tile
            };

            Children.Add(background);

            base.LoadContent();
        }
Пример #3
0
        public override void LoadContent()
        {
            indicator = new GuiImage {
                ContentFile = "Interface/Minimap/indicator_bg"
            };
            icon = new GuiImage {
                ContentFile = Icon
            };

            indicator.LoadContent();
            icon.LoadContent();

            base.LoadContent();
        }
Пример #4
0
        public override void LoadContent()
        {
            regularBackground = new GuiImage {
                ContentFile = "Interface/skillcard"
            };
            detailsBackground = new GuiImage {
                ContentFile = "Interface/skillcard_details"
            };
            skillIcon = new GuiImage {
                ContentFile = SkillIcon
            };

            currentLevelText = new GuiText
            {
                FontName         = "SkillCardFont",
                FontOutline      = FontOutline.BottomRight,
                Size             = new Size2D(12, 10),
                ForegroundColour = Colour.Yellow
            };
            baseLevelText = new GuiText
            {
                FontName         = "SkillCardFont",
                FontOutline      = FontOutline.BottomRight,
                Size             = new Size2D(12, 10),
                ForegroundColour = Colour.Yellow
            };
            detailsText = new GuiText
            {
                FontName         = "SkillCardFont",
                Size             = new Size2D(12, 10),
                ForegroundColour = Colour.Yellow
            };

            Children.Add(regularBackground);
            Children.Add(detailsBackground);
            Children.Add(skillIcon);

            Children.Add(currentLevelText);
            Children.Add(baseLevelText);
            Children.Add(detailsText);

            detailsBackground.Visible = false;
            detailsText.Visible       = false;

            base.LoadContent();
        }
Пример #5
0
        /// <summary>
        /// Loads the content.
        /// </summary>
        public override void LoadContent()
        {
            backgroundImage = new GuiImage
            {
                ContentFile   = "ScreenManager/FillImage",
                TextureLayout = TextureLayout.Tile
            };

            textSprite = new Sprite();

            Children.Add(backgroundImage);

            SetChildrenProperties();

            textSprite.LoadContent();

            base.LoadContent();
        }
        public override void LoadContent()
        {
            background = new GuiImage {
                ContentFile = "Interface/combatcard"
            };
            icon     = new GuiImage();
            nameText = new GuiText
            {
                FontName            = "SkillCardFont",
                FontOutline         = FontOutline.BottomRight,
                HorizontalAlignment = HorizontalAlignment.Top
            };

            Children.Add(background);
            Children.Add(icon);
            Children.Add(nameText);

            base.LoadContent();
        }
Пример #7
0
        public override void LoadContent()
        {
            icon = new GuiImage
            {
                Size        = new Size2D(32, 32),
                ContentFile = "Interface/items"
            };
            quantity = new GuiText
            {
                Size                = new Size2D(Size.Width, 10),
                FontName            = "ItemCardFont",
                FontOutline         = FontOutline.BottomRight,
                HorizontalAlignment = HorizontalAlignment.Top,
                VerticalAlignment   = VerticalAlignment.Left
            };

            Children.Add(icon);
            Children.Add(quantity);

            base.LoadContent();
        }