Пример #1
0
        static void Main(string[] args)
        {
            /*
             * DEBUT DESCRIPTION PUZZLE
             */
            Puzzle zzle = new Puzzle(9, 9);
            zzle.insert(0, 4, Color.GREEN);
            zzle.insert(4, 0, Color.GREEN);
            zzle.insert(4, 8, Color.GREEN);
            zzle.insert(8, 4, Color.GREEN);
            zzle.putStar(0, 4);
            zzle.putStar(4, 0);
            zzle.putStar(4, 8);
            zzle.putStar(8, 4);

            zzle.insert(1, 4, Color.BLUE);
            zzle.insert(2, 4, Color.BLUE);
            zzle.insert(3, 4, Color.BLUE);
            zzle.insert(4, 4, Color.BLUE);
            zzle.insert(5, 4, Color.BLUE);
            zzle.insert(6, 4, Color.BLUE);
            zzle.insert(7, 4, Color.BLUE);
            zzle.putStar(1, 4);
            zzle.putStar(2, 4);
            zzle.putStar(3, 4);
            zzle.move(4, 4);
            zzle.putStar(5, 4);
            zzle.putStar(6, 4);
            zzle.putStar(7, 4);

            zzle.insert(4, 1, Color.BLUE);
            zzle.insert(4, 2, Color.BLUE);
            zzle.insert(4, 3, Color.BLUE);
            zzle.insert(4, 5, Color.BLUE);
            zzle.insert(4, 6, Color.BLUE);
            zzle.insert(4, 7, Color.BLUE);
            zzle.putStar(4, 1);
            zzle.putStar(4, 2);
            zzle.putStar(4, 3);
            zzle.putStar(4, 5);
            zzle.putStar(4, 6);
            zzle.putStar(4, 7);

            zzle.countdownActive = true;
            zzle.countdown = 200;
            /*Puzzle zzle = new Puzzle(13,17);
            zzle.insert(0, 0, Color.BLUE);
            zzle.move(0, 0);
            zzle.insert(0, 1, Color.RED);
            zzle.putStar(0, 1);
            zzle.insert(1, 1, Color.GREEN);
            zzle.putStar(1, 1);
            zzle.insert(1, 2, Color.RED);
            zzle.putStar(1, 2);
            zzle.insert(2, 2, Color.GREEN);
            zzle.putStar(2, 2);
            zzle.insert(2, 3, Color.RED);
            zzle.putStar(2, 3);
            zzle.insert(3, 3, Color.GREEN);
            zzle.putStar(3, 3);
            zzle.insert(3, 4, Color.RED);
            zzle.putStar(3, 4);
            zzle.insert(4, 4, Color.GREEN);
            zzle.putStar(4, 4);
            zzle.insert(4, 5, Color.RED);
            zzle.putStar(4, 5);
            zzle.insert(5, 5, Color.GREEN);
            zzle.putStar(5, 5);
            zzle.insert(5, 6, Color.RED);
            zzle.putStar(5, 6);
            zzle.insert(6, 6, Color.GREEN);
            zzle.putStar(6, 6);
            zzle.insert(6, 7, Color.BLUE);
            zzle.putStar(6, 7);
            zzle.insert(6, 8, Color.BLUE);
            zzle.putStar(6, 8);
            zzle.insert(6, 9, Color.BLUE);
            zzle.putStar(6, 9);
            zzle.insert(6, 10, Color.RED);
            zzle.putStar(6, 10);
            zzle.insert(7, 10, Color.GREEN);
            zzle.putStar(7, 10);
            zzle.insert(7, 11, Color.RED);
            zzle.putStar(7, 11);
            zzle.insert(8, 11, Color.GREEN);
            zzle.putStar(8, 11);
            zzle.insert(8, 12, Color.RED);
            zzle.putStar(8, 12);
            zzle.insert(9, 12, Color.GREEN);
            zzle.putStar(9, 12);
            zzle.insert(9, 13, Color.RED);
            zzle.putStar(9, 13);
            zzle.insert(10, 13, Color.GREEN);
            zzle.putStar(10, 13);
            zzle.insert(10, 14, Color.RED);
            zzle.putStar(10, 14);
            zzle.insert(11, 14, Color.GREEN);
            zzle.putStar(11, 14);
            zzle.insert(11, 15, Color.RED);
            zzle.putStar(11, 15);
            zzle.insert(12, 15, Color.GREEN);
            zzle.putStar(12, 15);
            zzle.insert(12, 16, Color.BLUE);
            zzle.putStar(12, 16);

            zzle.countdownActive = true;
            zzle.countdown = 200;*/
            /*
             * FIN DESCRIPTION PUZZLE
             */

            Console.WriteLine(zzle.ToString());
               // Console.ReadLine();
            Robo Joe = new Robo(zzle);
            //Joe.right();

            /*
             * DEBUT DESCRIPTION SEQUENCE
             */

            //Sequence seq = new Sequence(4);

            Sequence seq = new Sequence(2);
            seq.addFunction(5);
            /*seq.setInstruction(0,0,new Instruction(Color.GRAY,Action.PAINT_R));
            seq.setInstruction(0,1, new Instruction(Color.GRAY, Action.FUNCTION, 1));

            seq.setInstruction(1, 0, new Instruction(Color.GRAY, Action.FORWARD));
            seq.setInstruction(1, 1, new Instruction(Color.GREEN, Action.RIGHT));
            seq.setInstruction(1, 2, new Instruction(Color.GREEN, Action.RIGHT));
            seq.setInstruction(1, 3, new Instruction(Color.RED, Action.LEFT));
            seq.setInstruction(1, 4, new Instruction(Color.GRAY, Action.FUNCTION, 1));
            */
            /*
             * FIN DESCRIPTION SEQUENCE
             */

               // seq.load();
            //Console.WriteLine(seq.ToString());

            //Joe.setSequence(seq);

            //Joe.run();

            Population pop = new Population(seq, 100000, 0.8, 0.02);

            for (int i = 0; i < 20; i++)
            {
                pop.nextGen();
                pop.run(Joe);
                //if (i % 20 == 0)
                //{
                    Console.WriteLine("BEST GUY GEN : " + pop.generation + " " + pop.bestGuy());
                   // Console.ReadLine();
              //  }

                    if (pop.bestGuy().RReturn.statut.Equals("SUCCESS."))
                        break;
            }
            Console.WriteLine("BEST GUY GEN : " + pop.generation + " " + pop.bestGuy());
            Console.ReadLine();
        }
Пример #2
0
        static void Main(string[] args)
        {
            /*
             * DEBUT DESCRIPTION PUZZLE
             */
            Puzzle zzle = new Puzzle(9, 9);

            zzle.insert(0, 4, Color.GREEN);
            zzle.insert(4, 0, Color.GREEN);
            zzle.insert(4, 8, Color.GREEN);
            zzle.insert(8, 4, Color.GREEN);
            zzle.putStar(0, 4);
            zzle.putStar(4, 0);
            zzle.putStar(4, 8);
            zzle.putStar(8, 4);

            zzle.insert(1, 4, Color.BLUE);
            zzle.insert(2, 4, Color.BLUE);
            zzle.insert(3, 4, Color.BLUE);
            zzle.insert(4, 4, Color.BLUE);
            zzle.insert(5, 4, Color.BLUE);
            zzle.insert(6, 4, Color.BLUE);
            zzle.insert(7, 4, Color.BLUE);
            zzle.putStar(1, 4);
            zzle.putStar(2, 4);
            zzle.putStar(3, 4);
            zzle.move(4, 4);
            zzle.putStar(5, 4);
            zzle.putStar(6, 4);
            zzle.putStar(7, 4);

            zzle.insert(4, 1, Color.BLUE);
            zzle.insert(4, 2, Color.BLUE);
            zzle.insert(4, 3, Color.BLUE);
            zzle.insert(4, 5, Color.BLUE);
            zzle.insert(4, 6, Color.BLUE);
            zzle.insert(4, 7, Color.BLUE);
            zzle.putStar(4, 1);
            zzle.putStar(4, 2);
            zzle.putStar(4, 3);
            zzle.putStar(4, 5);
            zzle.putStar(4, 6);
            zzle.putStar(4, 7);

            zzle.countdownActive = true;
            zzle.countdown       = 200;

            /*Puzzle zzle = new Puzzle(13,17);
             * zzle.insert(0, 0, Color.BLUE);
             * zzle.move(0, 0);
             * zzle.insert(0, 1, Color.RED);
             * zzle.putStar(0, 1);
             * zzle.insert(1, 1, Color.GREEN);
             * zzle.putStar(1, 1);
             * zzle.insert(1, 2, Color.RED);
             * zzle.putStar(1, 2);
             * zzle.insert(2, 2, Color.GREEN);
             * zzle.putStar(2, 2);
             * zzle.insert(2, 3, Color.RED);
             * zzle.putStar(2, 3);
             * zzle.insert(3, 3, Color.GREEN);
             * zzle.putStar(3, 3);
             * zzle.insert(3, 4, Color.RED);
             * zzle.putStar(3, 4);
             * zzle.insert(4, 4, Color.GREEN);
             * zzle.putStar(4, 4);
             * zzle.insert(4, 5, Color.RED);
             * zzle.putStar(4, 5);
             * zzle.insert(5, 5, Color.GREEN);
             * zzle.putStar(5, 5);
             * zzle.insert(5, 6, Color.RED);
             * zzle.putStar(5, 6);
             * zzle.insert(6, 6, Color.GREEN);
             * zzle.putStar(6, 6);
             * zzle.insert(6, 7, Color.BLUE);
             * zzle.putStar(6, 7);
             * zzle.insert(6, 8, Color.BLUE);
             * zzle.putStar(6, 8);
             * zzle.insert(6, 9, Color.BLUE);
             * zzle.putStar(6, 9);
             * zzle.insert(6, 10, Color.RED);
             * zzle.putStar(6, 10);
             * zzle.insert(7, 10, Color.GREEN);
             * zzle.putStar(7, 10);
             * zzle.insert(7, 11, Color.RED);
             * zzle.putStar(7, 11);
             * zzle.insert(8, 11, Color.GREEN);
             * zzle.putStar(8, 11);
             * zzle.insert(8, 12, Color.RED);
             * zzle.putStar(8, 12);
             * zzle.insert(9, 12, Color.GREEN);
             * zzle.putStar(9, 12);
             * zzle.insert(9, 13, Color.RED);
             * zzle.putStar(9, 13);
             * zzle.insert(10, 13, Color.GREEN);
             * zzle.putStar(10, 13);
             * zzle.insert(10, 14, Color.RED);
             * zzle.putStar(10, 14);
             * zzle.insert(11, 14, Color.GREEN);
             * zzle.putStar(11, 14);
             * zzle.insert(11, 15, Color.RED);
             * zzle.putStar(11, 15);
             * zzle.insert(12, 15, Color.GREEN);
             * zzle.putStar(12, 15);
             * zzle.insert(12, 16, Color.BLUE);
             * zzle.putStar(12, 16);
             *
             * zzle.countdownActive = true;
             * zzle.countdown = 200;*/
            /*
             * FIN DESCRIPTION PUZZLE
             */

            Console.WriteLine(zzle.ToString());
            // Console.ReadLine();
            Robo Joe = new Robo(zzle);
            //Joe.right();

            /*
             * DEBUT DESCRIPTION SEQUENCE
             */

            //Sequence seq = new Sequence(4);

            Sequence seq = new Sequence(2);

            seq.addFunction(5);

            /*seq.setInstruction(0,0,new Instruction(Color.GRAY,Action.PAINT_R));
             * seq.setInstruction(0,1, new Instruction(Color.GRAY, Action.FUNCTION, 1));
             *
             * seq.setInstruction(1, 0, new Instruction(Color.GRAY, Action.FORWARD));
             * seq.setInstruction(1, 1, new Instruction(Color.GREEN, Action.RIGHT));
             * seq.setInstruction(1, 2, new Instruction(Color.GREEN, Action.RIGHT));
             * seq.setInstruction(1, 3, new Instruction(Color.RED, Action.LEFT));
             * seq.setInstruction(1, 4, new Instruction(Color.GRAY, Action.FUNCTION, 1));
             */
            /*
             * FIN DESCRIPTION SEQUENCE
             */

            // seq.load();
            //Console.WriteLine(seq.ToString());


            //Joe.setSequence(seq);


            //Joe.run();

            Population pop = new Population(seq, 100000, 0.8, 0.02);

            for (int i = 0; i < 20; i++)
            {
                pop.nextGen();
                pop.run(Joe);
                //if (i % 20 == 0)
                //{
                Console.WriteLine("BEST GUY GEN : " + pop.generation + " " + pop.bestGuy());
                // Console.ReadLine();
                //  }

                if (pop.bestGuy().RReturn.statut.Equals("SUCCESS."))
                {
                    break;
                }
            }
            Console.WriteLine("BEST GUY GEN : " + pop.generation + " " + pop.bestGuy());
            Console.ReadLine();
        }