Пример #1
0
        public override bool TakeAction()
        {
            PlayerPackageLogic pp = new PlayerPackageLogic();

            pp.SetUser(m_UserId);
            PlayerLogic player = new PlayerLogic();

            player.SetUser(m_UserId);
            int totalCoin = 0;

            foreach (var item in m_RequestPacket.SoldItems)
            {
                ItemListItem tmpItem = new ItemListItem()
                {
                    Id    = item.Type,
                    Count = item.Count
                };
                if (!pp.DeductInventory(tmpItem))
                {
                    ErrorCode = (int)ErrorType.RequireNotMet;
                    ErrorInfo = "You have not enough item";
                    return(false);
                }
                DTItem itemData = CacheSet.ItemTable.GetData(item.Type);
                totalCoin += item.Count * itemData.Price;
                m_ResponsePacket.ItemInfo.Add(item);
            }
            foreach (var gear in m_RequestPacket.SoldGears)
            {
                if (!pp.DeductGear(gear.Id))
                {
                    ErrorCode = (int)ErrorType.RequireNotMet;
                    ErrorInfo = "You have not this gear";
                    return(false);
                }
                DTGear gearData = CacheSet.GearTable.GetData(gear.Type);
                totalCoin += gearData.Price;
                m_ResponsePacket.GearInfo.Add(gear);
            }
            player.AddCoin(totalCoin);
            m_ResponsePacket.PlayerInfo = new PBPlayerInfo()
            {
                Id   = player.MyPlayer.Id,
                Coin = player.MyPlayer.Coin
            };
            return(true);
        }
Пример #2
0
 private void SetGearInfo(PlayerPackageLogic package)
 {
     foreach (var gear in package.MyPackage.Gears)
     {
         PBGearInfo gearInfo = new PBGearInfo();
         gearInfo.Id = gear.Key;
         Gears gearData = CacheSet.GearCache.FindKey(gear.Key);
         if (gearData == null)
         {
             package.DeductGear(gear.Key);
             continue;
         }
         gearInfo.Level           = gearData.Level;
         gearInfo.Type            = gearData.TypeId;
         gearInfo.StrengthenLevel = gearData.StrengthenLevel;
         m_ResponsePacket.GearInfo.Add(gearInfo);
     }
 }
Пример #3
0
        public override bool TakeAction()
        {
            PlayerHeroLogic playerHero = new PlayerHeroLogic();

            playerHero.SetUser(m_UserId).SetHero(m_RequestPacket.HeroType);
            if (!playerHero.DataCheck())
            {
                ErrorCode = (int)ErrorType.CannotOpenChance;
                ErrorInfo = "wrong HeroId";
                return(false);
            }

            PlayerPackageLogic package = new PlayerPackageLogic();

            package.SetUser(m_UserId);
            Hero myHero = playerHero.GetHeroInfo();
            DTHeroElevationBase heroElevationData = CacheSet.HeroElevationBaseTable.GetData(myHero.ElevationLevel);

            if (heroElevationData.LevelUpItemId == -1)
            {
                ErrorCode = (int)ErrorType.RequireNotMet;
                ErrorInfo = "reached max level";
                return(false);
            }

            ItemListItem item = new ItemListItem()
            {
                Id    = heroElevationData.LevelUpItemId,
                Count = heroElevationData.LevelUpItemCount
            };

            if (!package.DeductInventory(item))
            {
                ErrorCode = (int)ErrorType.RequireNotMet;
                ErrorInfo = "not enough piece";
                return(false);
            }
            for (int i = 0; i < GameConsts.Hero.ElevationLevelUpGearCount; i++)
            {
                if (heroElevationData.LevelUpGearType[i] == -1 || heroElevationData.LevelUpGearMinQuality[i] == -1)
                {
                    break;
                }
                int gearTypeId = 0;
                if (package.MyPackage.Gears.ContainsKey(m_RequestPacket.GearId[i]))
                {
                    gearTypeId = package.MyPackage.Gears[m_RequestPacket.GearId[i]];
                }
                else
                {
                    ErrorCode = (int)ErrorType.RequireNotMet;
                    ErrorInfo = "do not have this gear";
                    return(false);
                }
                DTGear gear = CacheSet.GearTable.GetData(gearTypeId);
                if (gear.Type == heroElevationData.LevelUpGearType[i] && gear.Quality >= heroElevationData.LevelUpGearMinQuality[i])
                {
                    package.DeductGear(m_RequestPacket.GearId[i]);
                }
                else
                {
                    ErrorCode = (int)ErrorType.CannotOpenChance;
                    ErrorInfo = "gear" + i.ToString() + " do not match this slot";
                    return(false);
                }
            }
            playerHero.ElevationLevelUp();
            var heroInfo = playerHero.GetHeroInfo();

            m_ResponsePacket.LobbyHeroInfo = new PBLobbyHeroInfo()
            {
                Type           = heroInfo.HeroType,
                ElevationLevel = heroInfo.ElevationLevel,
                Might          = heroInfo.Might,
            };
            m_ResponsePacket.RemovedGears.AddRange(m_RequestPacket.GearId);
            m_ResponsePacket.ItemInfo = new PBItemInfo()
            {
                Type = item.Id, Count = package.MyPackage.Inventories[item.Id]
            };
            return(true);
        }
Пример #4
0
        public override bool TakeAction()
        {
            if (m_RequestPacket.TakeOffGearId == 0 && m_RequestPacket.PutOnGearId == 0)
            {
                ErrorCode = (int)ErrorType.CannotOpenChance;
                ErrorInfo = "invalid param";
                return(false);
            }
            PlayerPackageLogic package = new PlayerPackageLogic();

            package.SetUser(m_UserId);
            GearLogic       gear       = new GearLogic();
            PlayerHeroLogic playerHero = new PlayerHeroLogic();

            playerHero.SetUser(m_UserId);
            GearType position;

            if (m_RequestPacket.PutOnGearId == 0)
            {
                playerHero.SetHero(m_RequestPacket.TakeOffHeroId);
                gear.SetGear(m_RequestPacket.TakeOffGearId);
                DTGear geardata = CacheSet.GearTable.GetData(gear.MyGear.TypeId);
                position = (GearType)geardata.Type;
                if (playerHero.GetHeroInfo().Gears[position] != m_RequestPacket.TakeOffGearId)
                {
                    ErrorCode = (int)ErrorType.CannotOpenChance;
                    ErrorInfo = "wrong take off gear ID";
                    return(false);
                }
                package.AddGear(m_RequestPacket.TakeOffGearId, gear.MyGear.TypeId);
            }
            else if (m_RequestPacket.TakeOffGearId == 0)
            {
                playerHero.SetHero(m_RequestPacket.PutOnHeroId);
                gear.SetGear(m_RequestPacket.PutOnGearId);
                DTGear geardata = CacheSet.GearTable.GetData(gear.MyGear.TypeId);
                position = (GearType)geardata.Type;
                if (m_RequestPacket.TakeOffHeroId == 0)
                {
                    if (!package.MyPackage.Gears.ContainsKey(m_RequestPacket.PutOnGearId))
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong put on gear ID";
                        return(false);
                    }
                    package.DeductGear(m_RequestPacket.PutOnGearId);
                }
                else
                {
                    if (playerHero.MyHeros.Heros[m_RequestPacket.TakeOffHeroId].Gears[position] != m_RequestPacket.PutOnGearId)
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong put on gear ID";
                        return(false);
                    }
                    playerHero.SetHero(m_RequestPacket.TakeOffHeroId);
                    playerHero.WearGear(position, 0);
                    playerHero.SetHero(m_RequestPacket.PutOnHeroId);
                }
            }
            else
            {
                playerHero.SetHero(m_RequestPacket.PutOnHeroId);
                gear.SetGear(m_RequestPacket.PutOnGearId);
                DTGear geardata = CacheSet.GearTable.GetData(gear.MyGear.TypeId);
                position = (GearType)geardata.Type;
                if (m_RequestPacket.TakeOffHeroId == 0)
                {
                    if (!package.MyPackage.Gears.ContainsKey(m_RequestPacket.PutOnGearId))
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong put on gear ID";
                        return(false);
                    }
                    if (playerHero.MyHeros.Heros[m_RequestPacket.PutOnHeroId].Gears[position] != m_RequestPacket.TakeOffGearId)
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong take off gear ID";
                        return(false);
                    }
                    package.DeductGear(m_RequestPacket.PutOnGearId);
                }
                else
                {
                    if (playerHero.MyHeros.Heros[m_RequestPacket.TakeOffHeroId].Gears[position] != m_RequestPacket.PutOnGearId)
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong put on gear ID";
                        return(false);
                    }
                    if (playerHero.MyHeros.Heros[m_RequestPacket.PutOnHeroId].Gears[position] != m_RequestPacket.TakeOffGearId)
                    {
                        ErrorCode = (int)ErrorType.CannotOpenChance;
                        ErrorInfo = "wrong take off gear ID";
                        return(false);
                    }
                    playerHero.SetHero(m_RequestPacket.TakeOffHeroId);
                    playerHero.WearGear(position, 0);
                    playerHero.SetHero(m_RequestPacket.PutOnHeroId);
                }
                package.AddGear(m_RequestPacket.TakeOffGearId, gear.MyGear.TypeId);
            }
            playerHero.WearGear(position, m_RequestPacket.PutOnGearId);
            m_ResponsePacket.PutOnGearId   = m_RequestPacket.PutOnGearId;
            m_ResponsePacket.TakeOffGearId = m_RequestPacket.TakeOffGearId;
            if (m_RequestPacket.PutOnHeroId > 0)
            {
                m_ResponsePacket.PutOnHeroInfo = new PBLobbyHeroInfo()
                {
                    Type  = m_RequestPacket.PutOnHeroId,
                    Might = playerHero.SetHero(m_RequestPacket.PutOnHeroId).GetHeroInfo().Might
                };
            }
            if (m_RequestPacket.TakeOffHeroId > 0)
            {
                m_ResponsePacket.TakeOffHeroInfo = new PBLobbyHeroInfo()
                {
                    Type  = m_RequestPacket.TakeOffHeroId,
                    Might = playerHero.SetHero(m_RequestPacket.TakeOffHeroId).GetHeroInfo().Might
                };
            }
            return(true);
        }
Пример #5
0
        public override bool TakeAction()
        {
            Transaction t      = new Transaction();
            PlayerLogic player = new PlayerLogic();

            player.SetUser(m_UserId);
            PlayerPackageLogic package = new PlayerPackageLogic();

            package.SetUser(m_UserId);
            GearLogic gear = new GearLogic();

            gear.SetGear(m_RequestPacket.GearId[0]);
            int quality = CacheSet.GearTable.GetData(gear.MyGear.TypeId).Quality;

            t.DumpEntity(package.MyPackage);
            t.DumpEntity(player.MyPlayer);
            int costCoin = gear.GetComposeCost(quality);

            if (quality == (int)GearQuality.Orange)
            {
                t.RollBack();
                ErrorCode = (int)ErrorType.CannotOpenChance;
                ErrorInfo = "wrong gearId";
                return(false);
            }

            if (!player.DeductCoin(costCoin))
            {
                t.RollBack();
                ErrorCode = (int)ErrorType.RequireNotMet;
                ErrorInfo = "You don't have enough Coin";
                return(false);
            }
            foreach (int gearId in m_RequestPacket.GearId)
            {
                gear.SetGear(gearId);
                if (quality != CacheSet.GearTable.GetData(gear.MyGear.TypeId).Quality)
                {
                    t.RollBack();
                    ErrorCode = (int)ErrorType.CannotOpenChance;
                    ErrorInfo = "wrong gearId";
                    return(false);
                }
                if (!package.DeductGear(gearId))
                {
                    t.RollBack();
                    ErrorCode = (int)ErrorType.RequireNotMet;
                    ErrorInfo = "You don't have enough Gear";
                    return(false);
                }
                gear.RemoveGear();
            }
            int position = 0;

            if (m_RequestPacket.HasItemId && m_RequestPacket.ItemId != 0)
            {
                if (!package.DeductInventory(new ItemListItem()
                {
                    Id = m_RequestPacket.ItemId, Count = 1
                }))
                {
                    t.RollBack();
                    ErrorCode = (int)ErrorType.RequireNotMet;
                    ErrorInfo = "You don't have enough Item";
                    return(false);
                }
                position = int.Parse(CacheSet.ItemTable.GetData(m_RequestPacket.ItemId).FunctionParams);
                m_ResponsePacket.ItemInfo = new PBItemInfo()
                {
                    Type = m_RequestPacket.ItemId, Count = package.MyPackage.Inventories[m_RequestPacket.ItemId]
                };
            }
            m_ResponsePacket.PlayerInfo = new PBPlayerInfo()
            {
                Id   = player.MyPlayer.Id,
                Coin = player.MyPlayer.Coin
            };
            m_ResponsePacket.RemovedGears.AddRange(m_RequestPacket.GearId);
            Gears newGear = gear.GetComposeResult(quality, position, m_UserId);

            if (newGear == null)
            {
                return(true);
            }
            package.AddGear(newGear.Id, newGear.TypeId);
            m_ResponsePacket.NewGear = new PBGearInfo()
            {
                Id    = newGear.Id,
                Type  = newGear.TypeId,
                Level = newGear.Level
            };
            return(true);
        }