public CursorWanderAI(float speed, float startHeading) { this.speed = speed; SetHeading(startHeading); GenericsClass.CalcAllSceensBounds(); }
public CursorWanderAI() { speed = 0; SetHeading(0); GenericsClass.CalcAllSceensBounds(); }
public CursorWanderAI(float speed, float startHeading) { this.speed = speed; SetHeading(startHeading); GenericsClass.CalcAllSceensBounds(); }
public CursorWanderAI() { speed = 0; SetHeading(0); GenericsClass.CalcAllSceensBounds(); }