Пример #1
0
 private void Initialize()
 {
     _levelData = new Zone1LevelData();
     PLAYER_STARTING_LOCATION = new Vector2(WORMHOLE_COORDINATES.X, WORMHOLE_COORDINATES.Y + (300 + PLAYER_IMAGE_ORIGIN.Y)); //hardcode magic
 }
Пример #2
0
 private void Initialize()
 {
     _levelData = new Zone1LevelData();
     PLAYER_STARTING_LOCATION = new Vector2(WORMHOLE_COORDINATES.X, WORMHOLE_COORDINATES.Y + (300 + PLAYER_IMAGE_ORIGIN.Y)); //hardcode magic
 }