public static void LoadTown() { Run._room = 5; Console.Clear(); switch (Run.input) { case (int)RoomList.Rooms.desert: Desert.LoadDesert(); break; case (int)RoomList.Rooms.forest: Forest.LoadForest(); break; default: InvalidInput.invalidInput(); break; } }
public static void LoadField() { Console.Clear(); Console.WriteLine("You are on a field\nPlease choose which way to go!" + "\nPress 3 to go to the mountain\n Press 2 to go to the forest"); switch (Run.input) { case (int)RoomList.Rooms.mountain: Mountain.LoadMountain(); break; case (int)RoomList.Rooms.forest: Forest.LoadForest(); break; default: InvalidInput.invalidInput(); break; } Run._lifePoints = Run._lifePoints - 2; }