public void Draw(SpriteBatch spriteBatch) { if (status >= 1 && status <= 3) { title.DrawString(spriteBatch); } }
public void Draw(SpriteBatch spriteBatch) { itemtitle.DrawString(spriteBatch); itemsetting.DrawString(spriteBatch); arrow_left.Draw(spriteBatch); arrow_right.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); background.Draw(spriteBatch); sign.Draw(spriteBatch); poster.Draw(spriteBatch); test_text.DrawString(spriteBatch); for (int i = 0; i < text.Length; i++) { menuItems[i].Draw(spriteBatch); } }
public virtual void Draw(SpriteBatch spriteBatch) { background.Draw(spriteBatch); switch (currentSelectedMainControl) { case selection.buttonup: mainbuttonup.Draw(spriteBatch); break; case selection.buttondown: mainbuttondown.Draw(spriteBatch); break; case selection.fieldactive: field_active.Draw(spriteBatch); break; } mainbuttonmiddle.Draw(spriteBatch); if (currentSelectedMainControl == selection.buttonback) { buttonback.Color = Color.White; } else { buttonback.Color = Color.Black; } if (currentSelectedMainControl == selection.buttoncontinue) { buttoncontinue.Color = Color.White; } else { buttoncontinue.Color = Color.Black; } buttonback.DrawString(spriteBatch); buttoncontinue.DrawString(spriteBatch); //mainbuttonup_pressed.Draw(spriteBatch); //mainbuttondown_pressed.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch) { Text.DrawString(spriteBatch); }
public void Draw(SpriteBatch spriteBatch, Vector2 Position) { Text.Position = Position + new Vector2(-width, 0); Text.DrawString(spriteBatch, new Vector2(0.2f, 0.15f)); }