static void Main(string[] args)
        {
            var        iterations = 100;
            GameOfLife gol        = new GameOfLife(1000);
            Stopwatch  s          = new Stopwatch();

            s.Start();
            //gol.RunSerial(iterations);
            s.Stop();
            Console.WriteLine("Ellapsed : {0}", s.Elapsed);
            s.Restart();
            //gol.RunParallel(iterations);
            s.Stop();
            Console.WriteLine("Ellapsed : {0}", s.Elapsed);
            s.Restart();
            gol.RunBarrier(iterations);
            s.Stop();
            Console.WriteLine("Ellapsed : {0}", s.Elapsed);
            s.Restart();
        }