private void PopulatedCellsRevive(Cell currentCell, int numberOfLiveNeighbours) { if (numberOfLiveNeighbours == 3) { currentCell.ReviveNextCycle(); } }
private void PopulatedCellsRevive(Cell currentCell, int numberOfLiveNeighbours) { if (numberOfLiveNeighbours == 3) { currentCell.ReviveNextCycle(); } }