public bool TestDetermineIfCellLives(bool isAlive, int liveNeighbors)
        {
            CartesianGridCell cell = new CartesianGridCell(0, 0, isAlive);

            CartesianGridCellLogic logic = new CartesianGridCellLogic();

            return logic.DetermineIfCellLives(cell, liveNeighbors);
        }
        public bool TestIsNeighborAlive(int x, int y)
        {
            CartesianGridCell gridCell = new CartesianGridCell(1, 1);

            CartesianGrid grid = new CartesianGrid(FourNeighborsGrid);

            CartesianGridLogic gridLogic = new CartesianGridLogic(grid);

            return gridLogic.IsNeighborAlive(gridCell, x, y);
        }