private static void InitializeButtonGroups() { SaveButtonGroup = new ButtonGroup(new Vector2(500,500), SaveButtonGroupPath, 1.0f, Content, 1,1); QuitButtonGroup = new ButtonGroup(new Vector2(500, 500), QuitButtonGroupPath, 1.0f, Content, 1, 1); MainMenuButtonGroup = new ButtonGroup(new Vector2(1140, 250), MainMenuButtonGroupPath, 1.0f, Content, 1, 5); HeroActionButtonGroup = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 3, 2); BuildButtonGroup = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 3, 2); BuildButtonGroupPageTwo = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 3, 2); UtilityButtonGroup = new ButtonGroup(new Vector2(350, 810), UtilityButtonGroupPath, 1.0f, Content, 1, 2); RallyButtonGroup = new ButtonGroup(new Vector2(478, 810), RallyButtonGroupPath, 1.0f, Content, 3, 2); StructureButtonGroup = new ButtonGroup(new Vector2(1200, 97), StructureButtonGroupPath, 1.0f, Content, 1, 5); PurchaseStructureButtonGroup = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 3, 2); PurchaseStrctureButtonGroupPageTwo = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 3, 2); SpellButtonGroup = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); UpgradeUnitButtonGroup1 = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); UpgradeUnitButtonGroup2 = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); UpgradeUnitButtonGroup3 = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); UpgradeUnitButtonGroup4 = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); UpgradeUnitButtonGroup5 = new ButtonGroup(new Vector2(478, 810), HeroActionButtonGroupPath, 1.0f, Content, 2, 2); TutorialNavigationButtonGroup = new ButtonGroup(new Vector2(0, 0), TutorialNavigationButtonGroupPath, 1.0f, Content, 2, 1); SettingsButtonGroup = new ButtonGroup(new Vector2(0, 0), SettingsButtonGroupPath, 1.0f, Content, 1, 1); }
public void AddButtonGroup(ButtonGroup buttonGroup) { mButtonGroupList.Add(buttonGroup); }