public TransformSystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.AllSet.Add(typeof(TransformComponent)); EntityQuery.Exclusionset.Add(typeof(SlaveMoverComponent)); }
public InventorySystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.OneSet.Add(typeof (InventoryComponent)); EntityQuery.OneSet.Add(typeof (EquipmentComponent)); EntityQuery.OneSet.Add(typeof (HumanHandsComponent)); }
public InventorySystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.OneSet.Add(typeof(InventoryComponent)); EntityQuery.OneSet.Add(typeof(EquipmentComponent)); EntityQuery.OneSet.Add(typeof(HumanHandsComponent)); }
public PhysicsSystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.AllSet.Add(typeof(PhysicsComponent)); EntityQuery.AllSet.Add(typeof(VelocityComponent)); EntityQuery.AllSet.Add(typeof(TransformComponent)); EntityQuery.Exclusionset.Add(typeof(SlaveMoverComponent)); EntityQuery.Exclusionset.Add(typeof(PlayerInputMoverComponent)); }
public InputSystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.OneSet.Add(typeof (KeyBindingInputComponent)); }
public TestSystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.OneSet.Add(typeof (BasicItemComponent)); }
public ParticleSystem(EntityManager em, EntitySystemManager esm) : base(em, esm) { EntityQuery = new EntityQuery(); EntityQuery.OneSet.Add(typeof(ParticleSystemComponent)); }