//上船 public void reset(int n, CoastModel c) { pos = 0; role.transform.parent = null; role.transform.position = new Vector3(-3.25f - 0.5f * n, 1.25f, 0); coast = c; coast.setToEmpty(this, n); }
public void getOnCoast(CoastModel c) { coast = c; role.transform.parent = null; if (c.getType() == 0) { pos = 0; } else { pos = 2; } }
public void getOnboat(BoatModel b) { coast = null; role.transform.parent = b.getGameObject().transform; pos = 1; }