Пример #1
0
        /// <summary>
        /// Checks to see if an entity is tagged with a specified tag
        /// </summary>
        /// <param name="Entity"></param>
        /// <param name="Tag"></param>
        /// <returns></returns>
        public static bool EntityIs(GameObject Entity, Tag Tag)
        {
            EntityTag _Tag = Entity.GetComponent <EntityTag>();

            if (!_Tag)
            {
                Debug.Log("Game Object does not contain an EntityTag: " + Entity.ToString());
                return(false);
            }
            else
            {
                return(_Tag.Is(Tag));
            }
        }