public void CharacterCannotBeAddedToArenaWhenFloorNotBuilt() { var a = new Arena(); var c = new Character(); c.SetName("YoMomma"); a.AddCharacterToArena(c); }
public void CharacterCanBeAddedToArena() { var a = new Arena(); a.BuildArenaFloor(5); var c = new Character(); c.SetName("YoMomma"); a.AddCharacterToArena(c); Assert.IsTrue(a.Characters.Exists(i => i.Name == "YoMomma")); }