public AddGames ( string gamePaths ) : void | ||
gamePaths | string | |
Результат | void |
private void SearchFoldersForGames(List<string> fs) { using (BackgroundWorker bw = new BackgroundWorker()) { bw.DoWork += delegate { foreach (string folder in fs) { string[] paths = GameSuggestions.GetGameFolders(folder); GameAdder ga = new GameAdder(); ga.DataReady += AdderOnDataReady; ga.AddGames(paths); } workingProgress = WorkingProgress.BusyDoingNothing; }; bw.RunWorkerAsync(); } }
private void AddAutodiscoveryFolderButton_Click(object sender, EventArgs e) { string t = AddAutoDiscoveryTextBox.Text; if (string.IsNullOrWhiteSpace(t)) return; if (!Directory.Exists(t)) { MessageBox.Show("Directory does not exist"); return; } LocalDataManager ldm = new LocalDataManager(); Config cfg = ldm.LoadConfig(); cfg.GamesFolders.Add(t); GameAdder ga = new GameAdder(); ga.DataReady += AdderOnDataReady; ga.AddGames(GameSuggestions.GetGameFolders(t)); AddAutoDiscoveryTextBox.Text = ""; }