Пример #1
0
        public JumpPointParam(BaseGrid iGrid, bool iAllowEndNodeUnWalkable = true, bool iCrossCorner = true, bool iCrossAdjacentPoint = true, HeuristicMode iMode = HeuristicMode.EUCLIDEAN)
        {
            switch (iMode)
            {
            case HeuristicMode.MANHATTAN:
                m_heuristic = new HeuristicDelegate(Heuristic.Manhattan);
                break;

            case HeuristicMode.EUCLIDEAN:
                m_heuristic = new HeuristicDelegate(Heuristic.Euclidean);
                break;

            case HeuristicMode.CHEBYSHEV:
                m_heuristic = new HeuristicDelegate(Heuristic.Chebyshev);
                break;

            default:
                m_heuristic = new HeuristicDelegate(Heuristic.Euclidean);
                break;
            }
            m_allowEndNodeUnWalkable = iAllowEndNodeUnWalkable;
            m_crossAdjacentPoint     = iCrossAdjacentPoint;
            m_crossCorner            = iCrossCorner;

            openList = new List <Node>();

            m_searchGrid   = iGrid;
            m_startNode    = null;
            m_endNode      = null;
            m_useRecursive = false;
        }
Пример #2
0
        public void Reset(GridPos iStartPos, GridPos iEndPos, BaseGrid iSearchGrid = null)
        {
            openList.Clear();
            m_startNode = null;
            m_endNode   = null;

            if (iSearchGrid != null)
            {
                m_searchGrid = iSearchGrid;
            }
            m_searchGrid.Reset();
            m_startNode = m_searchGrid.GetNodeAt(iStartPos.x, iStartPos.y);
            m_endNode   = m_searchGrid.GetNodeAt(iEndPos.x, iEndPos.y);
            if (m_startNode == null)
            {
                m_startNode = new Node(iStartPos.x, iStartPos.y, true);
            }
            if (m_endNode == null)
            {
                m_endNode = new Node(iEndPos.x, iEndPos.y, true);
            }
        }