Пример #1
0
        private void jsonToData(string json)
        {
            JsonObject state = JsonObject.Parse(json);

            foreach (var c in state["Categories"].GetArray())
            {
                JsonObject cObj = c.GetObject();
                CategoryType category = new CategoryType(cObj["Title"].GetString().Replace(" ", "-"),
                                    cObj["Title"].GetString(),
                                    "Assets/DarkGray.png",
                                    cObj["Description"].GetString(),
                                    cObj["Folder"].GetString()
                                    );

                //DataSource.AddGroup(category);
                this.AllGroups.Add(category);

                foreach (var s in cObj["Subcategories"].GetArray())
                {
                    JsonObject sObj = s.GetObject();
                    SubcategoryType subcategory = new SubcategoryType(sObj["Title"].GetString().Replace(" ", "-"),
                                        sObj["Title"].GetString(),
                                        "Assets/DarkGray.png",
                                        sObj["Description"].GetString(),
                                        sObj["Folder"].GetString()
                                        );
                    category.Subcategories.Add(subcategory);
                }

                foreach (var g in cObj["Games"].GetArray())
                {
                    JsonObject gObj = g.GetObject();

                    ObservableCollection<string> executables = new ObservableCollection<string>();
                    foreach (var exe in gObj["Executables"].GetArray())
                    {
                        executables.Add(exe.GetString());
                    }

                    ObservableCollection<string> textfiles = new ObservableCollection<string>();
                    foreach (var txt in gObj["Textfiles"].GetArray())
                    {
                        textfiles.Add(txt.Stringify());
                    }

                    GameType game = new GameType(gObj["Title"].GetString().Replace(" ", "-"),
                                        gObj["Title"].GetString(),
                                        "Assets/DarkGray.png",
                                        gObj["Description"].GetString(),
                                        executables,
                                        textfiles,
                                        category,
                                        category.Subcategories.FirstOrDefault(subcat => gObj["Subcategory"].GetString() == subcat.Title)
                                        );

                    category.Items.Add(game);
                }
            }
        }
Пример #2
0
        private async void makeGame(StorageFolder gf, CategoryType category, SubcategoryType subcategory)
        { 
                IReadOnlyList<StorageFile> gameFiles = await gf.GetFilesAsync();

                ObservableCollection<string> executables, textfiles;

                try {
                    executables = (ObservableCollection<string>)(from f in gameFiles where f.Name.EndsWith(".exe") select f.Path);
                }
                catch (InvalidOperationException e) {
                    executables = null;
                }

                try {
                    textfiles = (ObservableCollection<string>)(from f in gameFiles where f.Name.EndsWith(".txt") select f.Path);
                }
                catch (InvalidOperationException e) {
                    textfiles = null;
                }

                var g = new GameType(gf.Name.Replace(" ", "-"),
                            gf.Name,
                            "Assets/LightGray.png",
                            "A game",
                            executables,
                            textfiles,
                            category,
                            subcategory
                            );

                category.Items.Add(g);
        }