public Game(Player[] gamePlayers, int gameCellCount)
        {
            players = gamePlayers;
            for (int i = 0; i < players.Length; i++) {
                players[i].Position = 0;
            }

            cellCount = gameCellCount;
        }
 private void initilizePlayers()
 {
     for (int i = 0; i < players.Length; i++) {
         players[i] = new Player(namePlayersDisTextBox[i].Text);
     }
 }