Наследование: global::ProtoBuf.IExtensible
 private void HandlePickMoney(Msg_RL_PickMoney msg_, PBChannel channel, int src, uint session)
 {
 }
Пример #2
0
 internal void PickMoney(User user, int money)
 {
     Msg_RL_PickMoney builder = new Msg_RL_PickMoney();
     builder.UserGuid = user.Guid;
     builder.Num = money;
     connector_.SendMsgToLobby(builder);
 }
 private void HandlePickMoney(Msg_RL_PickMoney msg, PBChannel channel, int src, uint sesssion)
 {
     m_RoomProcessThread.OnPickMoney(msg);
 }
 //拾取相关
 internal void OnPickMoney(Msg_RL_PickMoney msg)
 {
     UserInfo user = LobbyServer.Instance.UserProcessScheduler.GetUserInfo(msg.UserGuid);
     if (user != null) {
         LobbyServer.Instance.ForwardToWorld(user.UserSvrName, msg);
     }
 }