stopstory(story_id);
Наследование: StorySystem.AbstractStoryCommand
        protected override IStoryCommand CloneCommand()
        {
            StopStoryCommand cmd = new StopStoryCommand();

            cmd.m_StoryId = m_StoryId.Clone();
            return(cmd);
        }
 public override IStoryCommand Clone()
 {
     StopStoryCommand cmd = new StopStoryCommand();
     cmd.m_StoryId = m_StoryId.Clone();
     return cmd;
 }