static int set_UIID(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameCore.UIEvent obj = (GameCore.UIEvent)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.UIID = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UIID on a nil value")); } }
static int get_UIID(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameCore.UIEvent obj = (GameCore.UIEvent)o; int ret = obj.UIID; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UIID on a nil value")); } }