Пример #1
0
        public void OnAddItem(BagItem item)
        {
            //OnAddItem(bagitem.Index, bagitem.Data);
            var index = item.Index;
            var data  = item.Data;

            TinyLogger.Instance.DebugLog("$ Bag add Item start");
            if (!System.Object.ReferenceEquals(null, data))
            {
                //if (!System.Object.ReferenceEquals(null, data.Icon))
                {
                    // change the element with given texture.
                    if (index < BtnList.Count)
                    {
                        //Sprite sp = MineResource.Instance.LoadSprite(data.Icon);

                        //Sprite sp = MineResource.Instance.LoadSpriteFromAB(Application.dataPath + "/AssetBundles/skillicons",
                        //    data.Icon);

                        TinyLogger.Instance.DebugLog("$ bag add +1");
                        IconData icd = IconManager.Instance.GetIconData(data.IconID);
                        if (!System.Object.ReferenceEquals(icd, null))
                        {
                            TinyLogger.Instance.DebugLog("$ bag sprite ");

                            Sprite sp = MineResource.Instance.LoadSpriteFromAB(icd.Path,
                                                                               icd.Name);
                            TinyLogger.Instance.DebugLog("$ bag sprite loaded");
                            if (!System.Object.ReferenceEquals(null, sp))
                            {
                                BtnList[index].sprite = sp;
                                if (item.Count <= 1)
                                {
                                    Texts[index].enabled = false;
                                }
                                else
                                {
                                    Texts[index].enabled = true;
                                    Texts[index].text    = item.Count.ToString();
                                }

                                TinyLogger.Instance.DebugLog("$ bag sprite assign");
                            }
                            else
                            {
                                TinyLogger.Instance.DebugLog("$ failed to load sprite!");
                            }
                        }
                    }
                }
            }
        }
Пример #2
0
        public void AddItem(BagItem item, bool alterUI = true)
        {
            var index = item.Index;

            ItemIndexes.Add(index);

            if (Items.Count <= index)
            {
                Items.Add(index, item);
            }
            else
            {
                Items[index] = item;
            }

            if (alterUI)
            {
                TheView.OnAddItem(item);
            }
        }
Пример #3
0
        public void LoadContent()
        {
            {
                BagItem bi = new BagItem();
                bi.Index    = 0;
                bi.Data     = ItemManager.Instance.GetItemData(1000001);
                bi.Count    = 1;
                bi.MaxCount = 9;

                //Items.Add(bi.Index, bi);
                //AddItem(bi.Index, bi.Data, false);
                AddItem(bi, false);
            }

            {
                BagItem bi = new BagItem();
                bi.Index    = 1;
                bi.Data     = ItemManager.Instance.GetItemData(1000002);
                bi.Count    = 2;
                bi.MaxCount = 9;

                //Items.Add(bi.Index, bi);
                //AddItem(bi.Index, bi.Data, false);
                AddItem(bi, false);
            }

            {
                BagItem bi = new BagItem();
                bi.Index    = 3;
                bi.Data     = ItemManager.Instance.GetItemData(1000003);
                bi.Count    = 3;
                bi.MaxCount = 9;

                //Items.Add(bi.Index, bi);
                //AddItem(bi.Index, bi.Data, false);
                AddItem(bi, false);
            }
        }