Пример #1
0
 private void TimerTick(object obj, EventArgs e)
 {
     _timer.Stop();
     if (_gameMenu != null)
     {
         _gameMenu.Show();
     }
     if (_game != null)
     {
         _game.Tick(PBGame.PointToClient(MousePosition));
         _game.Render();
         if (_game.Lose || _game.Won)
         {
             //_timer.Stop();
             MessageBox.Show(_game.Lose
     ? GameCoClassLibrary.Properties.Resources.Looser_message
     : GameCoClassLibrary.Properties.Resources.Winner_message);
             float scaling = _game.Scaling;
             _game     = null;
             _gameMenu = new MainMenu(_graphObject);
             GameResize(scaling);
             //_timer.Start();
             return;
         }
     }
     _graphObject.Render();
     _timer.Start();
 }
Пример #2
0
 /// <summary>
 /// Called when the frame is rendered.
 /// </summary>
 /// <param name="e">Contains information necessary for frame rendering.</param>
 protected override void OnRenderFrame(FrameEventArgs e)
 {
     base.OnRenderFrame(e);
     if (_gameMenu != null)
     {
         _gameMenu.Show();
     }
     if (_game != null)
     {
         _game.Render();
     }
     _graphObject.Render();
     SwapBuffers();
 }