//队长同意/拒绝别人的申请 public void ReqLeaderAnswerJoin(uint joinId, bool b) { GameCmd.stAnswerJoinTeamRelationUserCmd_CS cmd = new GameCmd.stAnswerJoinTeamRelationUserCmd_CS(); cmd.id = joinId; cmd.answer = b; //true同意 false拒绝 NetService.Instance.Send(cmd); }
//申请人被队长拒绝 public void OnLeaderAnswerJoin(GameCmd.stAnswerJoinTeamRelationUserCmd_CS cmd) { if (cmd.answer == false) { //申请人被队长拒绝 //TipsManager.Instance.ShowTipsById(); } }