Пример #1
0
        public void Update()
        {
            if ((Application.platform == RuntimePlatform.Android ||
                 Application.platform == RuntimePlatform.WindowsPlayer ||
                 Application.platform == RuntimePlatform.WindowsEditor) && (Input.GetKeyDown(KeyCode.Escape)))
            {
                LogicManager.Instance.QuitGame();
                Debug.Log("save data");
            }

#if UNITY_EDITOR
            if (Input.GetKeyDown(KeyCode.C))
            {
                LocalSave.CleanUpAllData();
            }
#endif
        }