public Tank(Model model, GraphicsDevice device, Camera camera) : base(model) { mousePick = new MousePick(device, camera); turretBone = model.Bones["turret_geo"]; wheels = new ModelBone[4]; wheels[0] = model.Bones["r_front_wheel_geo"]; wheels[1] = model.Bones["r_back_wheel_geo"]; wheels[2] = model.Bones["l_front_wheel_geo"]; wheels[3] = model.Bones["l_back_wheel_geo"]; speed = 10f; }
public Primitive(Game game, Camera camera, GraphicsDevice device) : base(game) { this.camera = camera; pick = new MousePick(device, camera); }